From b9ca496aff6be3887f84b23f4eac852565988a4f Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Tue, 16 Mar 2021 22:32:02 +0100 Subject: [PATCH] Fix compilation --- Source/Engine/Platform/Unix/UnixNetwork.cpp | 1 + Source/Engine/Platform/Win32/Win32Network.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Engine/Platform/Unix/UnixNetwork.cpp b/Source/Engine/Platform/Unix/UnixNetwork.cpp index ca99df44c..bfd6c679d 100644 --- a/Source/Engine/Platform/Unix/UnixNetwork.cpp +++ b/Source/Engine/Platform/Unix/UnixNetwork.cpp @@ -13,6 +13,7 @@ #include #include #include +#include struct UnixSocketData { diff --git a/Source/Engine/Platform/Win32/Win32Network.cpp b/Source/Engine/Platform/Win32/Win32Network.cpp index f0d27ec4c..a5edd68e3 100644 --- a/Source/Engine/Platform/Win32/Win32Network.cpp +++ b/Source/Engine/Platform/Win32/Win32Network.cpp @@ -270,7 +270,7 @@ bool Win32Network::Accept(NetworkSocket& serverSocket, NetworkSocket& newSocket, { if (serverSocket.Protocol != NetworkProtocol::Tcp) { - LOG(Warning, "Can't accept connection on UDP socket! Socket : {0}", *(SOCKET*)serverSock.Data); + LOG(Warning, "Can't accept connection on UDP socket! Socket : {0}", *(SOCKET*)serverSocket.Data); return true; } SOCKET sock;