Refactor and more appropriately organize logic
- move play logic to simulation module - update play hotkey to call play game/scene delegate function - link hotkey tooltip text to inputOptions
This commit is contained in:
@@ -1579,7 +1579,7 @@ namespace FlaxEditor
|
||||
private static void RequestStartPlayOnEditMode()
|
||||
{
|
||||
if (Instance.StateMachine.IsEditMode)
|
||||
Instance.Simulation.RequestStartPlay();
|
||||
Instance.Simulation.RequestStartPlayScenes();
|
||||
if (Instance.StateMachine.IsPlayMode)
|
||||
Instance.StateMachine.StateChanged -= RequestStartPlayOnEditMode;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user