Add Graphics.TestValue general purpose utility for A/B testing features and perf in shaders during development

This commit is contained in:
Wojtek Figat
2026-01-16 12:48:05 +01:00
parent 593646061e
commit baf068330c
4 changed files with 18 additions and 1 deletions

View File

@@ -29,6 +29,9 @@ bool Graphics::GICascadesBlending = false;
PostProcessSettings Graphics::PostProcessSettings;
bool Graphics::GammaColorSpace = true;
bool Graphics::SpreadWorkload = true;
#if !BUILD_RELEASE && !USE_EDITOR
float Graphics::TestValue = 0.0f;
#endif
bool Graphics::PostProcessing::ColorGradingVolumeLUT = true;
#if GRAPHICS_API_NULL