diff --git a/Source/Engine/Networking/NetworkReplicator.cpp b/Source/Engine/Networking/NetworkReplicator.cpp index ae7549a50..daf2537f4 100644 --- a/Source/Engine/Networking/NetworkReplicator.cpp +++ b/Source/Engine/Networking/NetworkReplicator.cpp @@ -1151,6 +1151,7 @@ void NetworkInternal::NetworkReplicatorClientConnected(NetworkClient* client) { ScopeLock lock(ObjectsLock); NewClients.Add(client); + ASSERT(sizeof(NetworkClientsMask) * 8 >= (uint32)NetworkManager::Clients.Count()); // Ensure that clients mask can hold all of clients } void NetworkInternal::NetworkReplicatorClientDisconnected(NetworkClient* client)