Tweaks for network impl on Win32

This commit is contained in:
Wojtek Figat
2021-03-16 22:02:36 +01:00
parent ec7d892412
commit bb6bbe9793
3 changed files with 37 additions and 29 deletions

View File

@@ -1,5 +1,7 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#if PLATFORM_WIN32
#include "Win32Network.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Collections/Array.h"
@@ -7,10 +9,8 @@
#include <WS2ipdef.h>
#include <WS2tcpip.h>
#define SOCKOPT(OPTENUM, OPTLEVEL, OPTNAME) case OPTENUM: *level = OPTLEVEL; *name = OPTNAME; break;
static_assert(sizeof NetworkSocket::Data >= sizeof SOCKET, "NetworkSocket::Data is not big enough to contains SOCKET !");
static_assert(sizeof NetworkEndPoint::Data >= sizeof sockaddr_in6, "NetworkEndPoint::Data is not big enough to contains sockaddr_in6 !");
static_assert(sizeof(NetworkSocket::Data) >= sizeof(SOCKET), "NetworkSocket::Data is not big enough to contains SOCKET !");
static_assert(sizeof(NetworkEndPoint::Data) >= sizeof(sockaddr_in6), "NetworkEndPoint::Data is not big enough to contains sockaddr_in6 !");
static_assert(SOCKGROUP_ITEMSIZE >= sizeof(pollfd), "SOCKGROUP_ITEMSIZE macro is not big enough to contains pollfd !");
// @formatter:off
@@ -44,12 +44,12 @@ static String GetLastErrorMessage()
static int GetAddrSize(const sockaddr& addr)
{
return addr.sa_family == AF_INET6 ? sizeof sockaddr_in6 : sizeof sockaddr_in;
return addr.sa_family == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);
}
static int GetAddrSizeFromEP(NetworkEndPoint& endPoint)
{
return endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof sockaddr_in6 : sizeof sockaddr_in;
return endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);
}
static NetworkIPVersion GetIPVersionFromAddr(const sockaddr& addr)
@@ -118,6 +118,7 @@ static void TranslateSockOptToNative(NetworkSocketOption option, int32* level, i
{
switch (option)
{
#define SOCKOPT(OPTENUM, OPTLEVEL, OPTNAME) case OPTENUM: *level = OPTLEVEL; *name = OPTNAME; break;
SOCKOPT(NetworkSocketOption::Debug, SOL_SOCKET, SO_DEBUG)
SOCKOPT(NetworkSocketOption::ReuseAddr, SOL_SOCKET, SO_REUSEADDR)
SOCKOPT(NetworkSocketOption::KeepAlive, SOL_SOCKET, SO_KEEPALIVE)
@@ -135,6 +136,11 @@ static void TranslateSockOptToNative(NetworkSocketOption option, int32* level, i
SOCKOPT(NetworkSocketOption::IPv6Only, IPPROTO_IPV6, IPV6_V6ONLY)
SOCKOPT(NetworkSocketOption::Mtu, IPPROTO_IP, IP_MTU)
SOCKOPT(NetworkSocketOption::Type, SOL_SOCKET, SO_TYPE)
#undef SOCKOPT
default:
*level = 0;
*name = 0;
break;
}
}
@@ -152,7 +158,7 @@ bool Win32Network::CreateSocket(NetworkSocket& socket, NetworkProtocol proto, Ne
LOG(Error, "Can't create native socket! Error : {0}", GetLastErrorMessage());
return true;
}
memcpy(socket.Data, &sock, sizeof sock);
memcpy(socket.Data, &sock, sizeof(sock));
unsigned long value = 1;
if (ioctlsocket(sock, FIONBIO, &value) == SOCKET_ERROR)
{
@@ -187,7 +193,7 @@ bool Win32Network::SetSocketOption(NetworkSocket& socket, NetworkSocketOption op
TranslateSockOptToNative(option, &optlvl, &optnme);
if (setsockopt(*(SOCKET*)socket.Data, optlvl, optnme, (char*)&value, sizeof value) == SOCKET_ERROR)
if (setsockopt(*(SOCKET*)socket.Data, optlvl, optnme, (char*)&value, sizeof(value)) == SOCKET_ERROR)
{
LOG(Warning, "Unable to set socket option ! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage());
return true;
@@ -241,7 +247,7 @@ bool Win32Network::BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint)
return true;
}
const uint16 size = endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof sockaddr_in6 : sizeof sockaddr_in;
const uint16 size = GetAddrSizeFromEP(endPoint);
if (bind(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR)
{
LOG(Error, "Unable to bind socket! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage());
@@ -260,28 +266,28 @@ bool Win32Network::Listen(NetworkSocket& socket, uint16 queueSize)
return false;
}
bool Win32Network::Accept(NetworkSocket& serverSock, NetworkSocket& newSock, NetworkEndPoint& newEndPoint)
bool Win32Network::Accept(NetworkSocket& serverSocket, NetworkSocket& newSocket, NetworkEndPoint& newEndPoint)
{
if (serverSock.Protocol != NetworkProtocol::Tcp)
if (serverSocket.Protocol != NetworkProtocol::Tcp)
{
LOG(Warning, "Can't accept connection on UDP socket! Socket : {0}", *(SOCKET*)serverSock.Data);
return true;
}
SOCKET sock;
sockaddr_in6 addr;
int32 size = sizeof sockaddr_in6;
if ((sock = accept(*(SOCKET*)serverSock.Data, (sockaddr*)&addr, &size)) == INVALID_SOCKET)
int32 size = sizeof(sockaddr_in6);
if ((sock = accept(*(SOCKET*)serverSocket.Data, (sockaddr*)&addr, &size)) == INVALID_SOCKET)
{
int32 error = WSAGetLastError();
if (error == WSAEWOULDBLOCK)
return false;
LOG(Warning, "Unable to accept incoming connection! Socket : {0} Error : {1}", *(SOCKET*)serverSock.Data, GetErrorMessage(error));
LOG(Warning, "Unable to accept incoming connection! Socket : {0} Error : {1}", *(SOCKET*)serverSocket.Data, GetErrorMessage(error));
return true;
}
memcpy(newSock.Data, &sock, sizeof sock);
memcpy(newSocket.Data, &sock, sizeof(sock));
memcpy(newEndPoint.Data, &addr, size);
newSock.Protocol = serverSock.Protocol;
newSock.IPVersion = serverSock.IPVersion;
newSocket.Protocol = serverSocket.Protocol;
newSocket.IPVersion = serverSocket.IPVersion;
if (CreateEndPointFromAddr((sockaddr*)&addr, newEndPoint))
return true;
return false;
@@ -358,7 +364,7 @@ bool Win32Network::GetSocketState(NetworkSocketGroup& group, uint32 index, Netwo
if (index >= group.Capacity)
return true;
pollfd* pollptr = (pollfd*)&group.Data[index * SOCKGROUP_ITEMSIZE];
memset(&state, 0, sizeof state);
memset(&state, 0, sizeof(state));
if (pollptr->revents & POLLERR)
state.Error = true;
if (pollptr->revents & POLLHUP)
@@ -398,7 +404,7 @@ bool Win32Network::GetSocketFromGroup(NetworkSocketGroup& group, uint32 index, N
if (index >= group.Capacity)
return true;
SOCKET s = ((pollfd*)&group.Data[index * SOCKGROUP_ITEMSIZE])->fd;
memcpy(socket->Data, &s, sizeof s);
memcpy(socket->Data, &s, sizeof(s));
int32 value;
if (GetSocketOption(*socket, NetworkSocketOption::Type, &value))
return true;
@@ -490,7 +496,7 @@ int32 Win32Network::ReadSocket(NetworkSocket socket, byte* buffer, uint32 buffer
}
else
{
int32 addrsize = sizeof sockaddr_in6;
int32 addrsize = sizeof(sockaddr_in6);
sockaddr_in6 addr;
if ((size = recvfrom(*(SOCKET*)socket.Data, (char*)buffer, bufferSize, 0, (sockaddr*)&addr, &addrsize)) == SOCKET_ERROR)
{
@@ -508,7 +514,7 @@ bool Win32Network::CreateEndPoint(NetworkAddress& address, NetworkIPVersion ipv,
int status;
addrinfoW hints;
addrinfoW* info;
memset(&hints, 0, sizeof hints);
memset(&hints, 0, sizeof(hints));
hints.ai_family = ipv == NetworkIPVersion::IPv6 ? AF_INET6 : ipv == NetworkIPVersion::IPv4 ? AF_INET : AF_UNSPEC;
hints.ai_flags |= AI_ADDRCONFIG;
hints.ai_flags |= AI_V4MAPPED;
@@ -518,13 +524,13 @@ bool Win32Network::CreateEndPoint(NetworkAddress& address, NetworkIPVersion ipv,
// consider using NUMERICHOST/NUMERICSERV if address is a valid Ipv4 or IPv6 so we can skip some look up ( potentially slow when resolving host names )
if ((status = GetAddrInfoW(address.Address == String::Empty ? nullptr : address.Address.Get(), address.Port == String::Empty ? nullptr : address.Port.Get(), &hints, &info)) != 0)
{
LOG(Error, "Unable to query info for address : {0} Error : {1}", address.Address != String::Empty ? address.Address : String("ANY"), gai_strerror(status));
LOG(Error, "Unable to query info for address : {0} Error : {1}", address.Address != String::Empty ? *address.Address : TEXT("ANY"), gai_strerror(status));
return true;
}
if (info == nullptr)
{
LOG(Error, "Unable to resolve address! Address : {0}", address.Address != String::Empty ? address.Address : String("ANY"));
LOG(Error, "Unable to resolve address! Address : {0}", address.Address != String::Empty ? *address.Address : TEXT("ANY"));
return true;
}
@@ -534,7 +540,6 @@ bool Win32Network::CreateEndPoint(NetworkAddress& address, NetworkIPVersion ipv,
return true;
}
FreeAddrInfoW(info);
return false;
}
@@ -552,7 +557,7 @@ NetworkEndPoint Win32Network::RemapEndPointToIPv6(NetworkEndPoint endPoint)
const SCOPE_ID scope = SCOPEID_UNSPECIFIED_INIT;
// Can be replaced by windows built-in macro IN6ADDR_SETV4MAPPED()
memset(addr6, 0, sizeof sockaddr_in6);
memset(addr6, 0, sizeof(sockaddr_in6));
addr6->sin6_family = AF_INET6;
addr6->sin6_scope_struct = scope;
addr6->sin6_addr = v4MappedPrefix;
@@ -562,3 +567,5 @@ NetworkEndPoint Win32Network::RemapEndPointToIPv6(NetworkEndPoint endPoint)
return pv6;
}
#endif

View File

@@ -9,6 +9,7 @@
class FLAXENGINE_API Win32Network : public NetworkBase
{
public:
// [NetworkBase]
static bool CreateSocket(NetworkSocket& socket, NetworkProtocol proto, NetworkIPVersion ipv);
static bool DestroySocket(NetworkSocket& socket);
@@ -19,7 +20,7 @@ public:
static bool ConnectSocket(NetworkSocket& socket, NetworkEndPoint& endPoint);
static bool BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint);
static bool Listen(NetworkSocket& socket, uint16 queueSize);
static bool Accept(NetworkSocket& serverSock, NetworkSocket& newSock, NetworkEndPoint& newEndPoint);
static bool Accept(NetworkSocket& serverSocket, NetworkSocket& newSocket, NetworkEndPoint& newEndPoint);
static bool IsReadable(NetworkSocket& socket);
static bool IsWriteable(NetworkSocket& socket);
static bool CreateSocketGroup(uint32 capacity, NetworkSocketGroup& group);