Fix calling script OnDestroy when removing actors or scripts from the scene
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@@ -20,6 +20,7 @@ protected:
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uint16 _tickUpdate : 1;
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uint16 _tickLateUpdate : 1;
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uint16 _tickLateFixedUpdate : 1;
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uint16 _wasAwakeCalled : 1;
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uint16 _wasStartCalled : 1;
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uint16 _wasEnableCalled : 1;
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#if USE_EDITOR
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