Use in over ref modifier in Math functions input parameters
This commit is contained in:
@@ -58,15 +58,15 @@ namespace FlaxEngine.GUI
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_canvas.GetWorldMatrix(out var world);
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Matrix.Translation((float)bounds.Extents.X, (float)bounds.Extents.Y, 0, out var offset);
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Matrix.Multiply(ref offset, ref world, out var boxWorld);
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Matrix.Multiply(offset, world, out var boxWorld);
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boxWorld.Decompose(out bounds.Transformation);
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// Hit test
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if (bounds.Intersects(ref ray, out Vector3 hitPoint))
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if (bounds.Intersects(ray, out Vector3 hitPoint))
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{
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// Transform world-space hit point to canvas local-space
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world.Invert();
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Vector3.Transform(ref hitPoint, ref world, out Vector3 localHitPoint);
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Vector3.Transform(hitPoint, world, out Vector3 localHitPoint);
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canvasLocation = new Float2(localHitPoint);
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return ContainsPoint(ref canvasLocation, precise);
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@@ -169,7 +169,7 @@ namespace FlaxEngine.GUI
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// Transform canvas local-space point to the game root location
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_canvas.GetWorldMatrix(out Matrix world);
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Vector3 locationCanvasSpace = new Vector3(location, 0.0f);
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Vector3.Transform(ref locationCanvasSpace, ref world, out Vector3 locationWorldSpace);
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Vector3.Transform(locationCanvasSpace, world, out Vector3 locationWorldSpace);
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camera.ProjectPoint(locationWorldSpace, out location);
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return location;
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}
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@@ -212,7 +212,7 @@ namespace FlaxEngine.GUI
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set
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{
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value = Float2.Max(value, Float2.One);
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if (Float2.NearEqual(ref _resolutionMin, ref value))
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if (Float2.NearEqual(_resolutionMin, value))
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return;
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_resolutionMin = value;
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PerformLayout();
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@@ -231,7 +231,7 @@ namespace FlaxEngine.GUI
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set
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{
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value = Float2.Max(value, Float2.One);
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if (Float2.NearEqual(ref _resolutionMax, ref value))
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if (Float2.NearEqual(_resolutionMax, value))
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return;
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_resolutionMax = value;
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PerformLayout();
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@@ -400,7 +400,7 @@ namespace FlaxEngine.GUI
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// Draw children with scale
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var scaling = new Float3(_scale, _scale, 1);
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Matrix3x3.Scaling(ref scaling, out Matrix3x3 scale);
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Matrix3x3.Scaling(scaling, out Matrix3x3 scale);
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Render2D.PushTransform(scale);
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if (ClipChildren)
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{
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@@ -262,7 +262,7 @@ namespace FlaxEngine.GUI
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public override bool ContainsPoint(ref Float2 location, bool precise = false)
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{
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if (precise) // Precise check for checkbox element
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return _box.Contains(ref location);
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return _box.Contains(location);
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return base.ContainsPoint(ref location, precise);
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}
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@@ -271,7 +271,7 @@ namespace FlaxEngine.GUI
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{
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base.OnMouseMove(location);
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_mouseOverBox = _box.Contains(ref location);
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_mouseOverBox = _box.Contains(location);
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}
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/// <inheritdoc />
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@@ -298,7 +298,7 @@ namespace FlaxEngine.GUI
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if (button == MouseButton.Left && _isPressed)
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{
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OnPressEnd();
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if (_box.Contains(ref location))
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if (_box.Contains(location))
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{
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OnClick();
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return true;
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@@ -313,7 +313,7 @@ namespace FlaxEngine.GUI
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if (button == MouseButton.Left && _isPressed)
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{
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OnPressEnd();
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if (_box.Contains(ref location))
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if (_box.Contains(location))
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{
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OnClick();
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return true;
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@@ -351,7 +351,7 @@ namespace FlaxEngine.GUI
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if (_isPressed)
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{
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OnPressEnd();
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if (_box.Contains(ref location))
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if (_box.Contains(location))
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{
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OnClick();
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return true;
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@@ -113,7 +113,7 @@ namespace FlaxEngine.GUI
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return true;
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// Close on click outside the popup
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if (!new Rectangle(Float2.Zero, Size).Contains(ref location))
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if (!new Rectangle(Float2.Zero, Size).Contains(location))
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{
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Defocus();
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return true;
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@@ -129,7 +129,7 @@ namespace FlaxEngine.GUI
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return true;
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// Close on touch outside the popup
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if (!new Rectangle(Float2.Zero, Size).Contains(ref location))
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if (!new Rectangle(Float2.Zero, Size).Contains(location))
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{
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Defocus();
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return true;
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@@ -340,7 +340,7 @@ namespace FlaxEngine.GUI
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for (int i = 0; i < textBlocksCount; i++)
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{
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ref TextBlock textBlock = ref textBlocks[i];
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if (textBlock.Bounds.Intersects(ref viewRect))
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if (textBlock.Bounds.Intersects(viewRect))
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{
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firstTextBlock = i;
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break;
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@@ -350,7 +350,7 @@ namespace FlaxEngine.GUI
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for (int i = textBlocksCount - 1; i > firstTextBlock; i--)
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{
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ref TextBlock textBlock = ref textBlocks[i];
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if (textBlock.Bounds.Intersects(ref viewRect))
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if (textBlock.Bounds.Intersects(viewRect))
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{
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endTextBlock = i + 1;
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break;
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@@ -416,7 +416,7 @@ public class Slider : ContainerControl
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Focus();
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float mousePosition = Direction is SliderDirection.HorizontalRight or SliderDirection.HorizontalLeft ? location.X : location.Y;
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if (_thumbRect.Contains(ref location))
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if (_thumbRect.Contains(location))
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{
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// Start sliding
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_isSliding = true;
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@@ -332,7 +332,7 @@ namespace FlaxEngine.GUI
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set
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{
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value = Float2.Round(value);
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if (Float2.NearEqual(ref value, ref _targetViewOffset))
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if (Float2.NearEqual(value, _targetViewOffset))
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return;
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_targetViewOffset = _viewOffset = value;
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OnTargetViewOffsetChanged();
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@@ -581,7 +581,7 @@ namespace FlaxEngine.GUI
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predictedLocation = new Float2(Size.X, location.Y - layoutSize.Y);
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break;
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}
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if (new Rectangle(Float2.Zero, Size).Contains(ref predictedLocation))
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if (new Rectangle(Float2.Zero, Size).Contains(predictedLocation))
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{
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var result = NavigationRaycast(direction, predictedLocation, visited);
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if (result != null)
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@@ -646,8 +646,8 @@ namespace FlaxEngine.GUI
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var childNavLocation = child.Center;
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var childBounds = child.Bounds;
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var childNavDirection = Float2.Normalize(childNavLocation - location);
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var childNavCoherence1 = Float2.Dot(ref uiDir1, ref childNavDirection);
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var childNavCoherence2 = Float2.Dot(ref uiDir2, ref childNavDirection);
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var childNavCoherence1 = Float2.Dot(uiDir1, childNavDirection);
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var childNavCoherence2 = Float2.Dot(uiDir2, childNavDirection);
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var distance = Rectangle.Distance(childBounds, location);
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if (childNavCoherence1 > Mathf.Epsilon && childNavCoherence2 > Mathf.Epsilon && distance < minDistance)
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{
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@@ -836,9 +836,9 @@ namespace FlaxEngine.GUI
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var child = children[i];
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if (child.Visible)
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{
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Matrix3x3.Multiply(ref child._cachedTransform, ref globalTransform, out var globalChildTransform);
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Matrix3x3.Multiply(child._cachedTransform, globalTransform, out var globalChildTransform);
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var childGlobalRect = new Rectangle(globalChildTransform.M31, globalChildTransform.M32, child.Width * globalChildTransform.M11, child.Height * globalChildTransform.M22);
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if (globalClipping.Intersects(ref childGlobalRect))
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if (globalClipping.Intersects(childGlobalRect))
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{
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Render2D.PushTransform(child._cachedTransform);
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child.Draw();
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@@ -56,7 +56,7 @@ namespace FlaxEngine.GUI
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get => _anchorMin;
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set
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{
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if (!_anchorMin.Equals(ref value))
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if (!_anchorMin.Equals(value))
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{
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var bounds = Bounds;
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_anchorMin = value;
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@@ -75,7 +75,7 @@ namespace FlaxEngine.GUI
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get => _anchorMax;
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set
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{
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if (!_anchorMax.Equals(ref value))
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if (!_anchorMax.Equals(value))
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{
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var bounds = Bounds;
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_anchorMax = value;
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@@ -94,7 +94,7 @@ namespace FlaxEngine.GUI
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get => _offsets;
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set
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{
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if (!_offsets.Equals(ref value))
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if (!_offsets.Equals(value))
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{
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_offsets = value;
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UpdateBounds();
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@@ -153,7 +153,7 @@ namespace FlaxEngine.GUI
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get => _bounds.Location;
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set
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{
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if (_bounds.Location.Equals(ref value))
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if (_bounds.Location.Equals(value))
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return;
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var bounds = new Rectangle(value, _bounds.Size);
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SetBounds(ref bounds);
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@@ -231,7 +231,7 @@ namespace FlaxEngine.GUI
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get => _bounds.Size;
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set
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{
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if (_bounds.Size.Equals(ref value))
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if (_bounds.Size.Equals(value))
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return;
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var bounds = new Rectangle(_bounds.Location, value);
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if (_pivotRelativeSizing)
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@@ -302,7 +302,7 @@ namespace FlaxEngine.GUI
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get => _bounds;
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set
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{
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if (!_bounds.Equals(ref value))
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if (!_bounds.Equals(value))
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SetBounds(ref value);
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}
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}
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@@ -362,7 +362,7 @@ namespace FlaxEngine.GUI
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get => _scale;
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set
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{
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if (!_scale.Equals(ref value))
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if (!_scale.Equals(value))
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{
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SetScaleInternal(ref value);
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}
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@@ -378,7 +378,7 @@ namespace FlaxEngine.GUI
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get => _pivot;
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set
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{
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if (!_pivot.Equals(ref value))
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if (!_pivot.Equals(value))
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{
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SetPivotInternal(ref value);
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}
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@@ -395,7 +395,7 @@ namespace FlaxEngine.GUI
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get => _shear;
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set
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{
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if (!_shear.Equals(ref value))
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if (!_shear.Equals(value))
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{
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SetShearInternal(ref value);
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}
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@@ -425,7 +425,7 @@ namespace FlaxEngine.GUI
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[NoAnimate]
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public void Resize(ref Float2 value)
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{
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if (_bounds.Size.Equals(ref value))
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if (_bounds.Size.Equals(value))
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return;
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var bounds = new Rectangle(_bounds.Location, value);
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bounds.Location += (_bounds.Size - value) * Pivot; // Pivot-relative resizing
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@@ -490,12 +490,12 @@ namespace FlaxEngine.GUI
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UpdateTransform();
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// Handle location/size changes
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if (!_bounds.Location.Equals(ref prevBounds.Location))
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if (!_bounds.Location.Equals(prevBounds.Location))
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{
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OnLocationChanged();
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}
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if (!_bounds.Size.Equals(ref prevBounds.Size))
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if (!_bounds.Size.Equals(prevBounds.Size))
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{
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OnSizeChanged();
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}
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@@ -580,7 +580,7 @@ namespace FlaxEngine.GUI
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_cachedTransform = m1;
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// Cache inverted transform
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Matrix3x3.Invert(ref _cachedTransform, out _cachedTransformInv);
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Matrix3x3.Invert(_cachedTransform, out _cachedTransformInv);
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}
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/// <summary>
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@@ -598,8 +598,8 @@ namespace FlaxEngine.GUI
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var anchorMin = AnchorPresetsData[i].Min;
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var anchorMax = AnchorPresetsData[i].Max;
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var bounds = _bounds;
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if (!Float2.NearEqual(ref _anchorMin, ref anchorMin) ||
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!Float2.NearEqual(ref _anchorMax, ref anchorMax))
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if (!Float2.NearEqual(_anchorMin, anchorMin) ||
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!Float2.NearEqual(_anchorMax, anchorMax))
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{
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// Disable scrolling for anchored controls (by default but can be manually restored)
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if (!anchorMin.IsZero || !anchorMax.IsZero)
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@@ -141,7 +141,7 @@ namespace FlaxEngine.GUI
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OnParentChangedInternal();
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// Check if parent size has been changed
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if (_parent != null && !_parent.Size.Equals(ref oldParentSize))
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if (_parent != null && !_parent.Size.Equals(oldParentSize))
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{
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OnParentResized();
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}
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@@ -204,8 +204,8 @@ namespace FlaxEngine.GUI
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var result = AnchorPresets.Custom;
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for (int i = 0; i < AnchorPresetsData.Length; i++)
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{
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if (Float2.NearEqual(ref _anchorMin, ref AnchorPresetsData[i].Min) &&
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Float2.NearEqual(ref _anchorMax, ref AnchorPresetsData[i].Max))
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if (Float2.NearEqual(_anchorMin, AnchorPresetsData[i].Min) &&
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Float2.NearEqual(_anchorMax, AnchorPresetsData[i].Max))
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{
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result = AnchorPresetsData[i].Preset;
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break;
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@@ -1218,7 +1218,7 @@ namespace FlaxEngine.GUI
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/// <returns>The converted point location in parent control coordinates.</returns>
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public virtual Float2 PointToParent(ref Float2 location)
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{
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Matrix3x3.Transform2D(ref location, ref _cachedTransform, out var result);
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Matrix3x3.Transform2D(location, _cachedTransform, out var result);
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return result;
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}
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@@ -1239,7 +1239,7 @@ namespace FlaxEngine.GUI
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/// <returns>The converted point location in control's space.</returns>
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public virtual Float2 PointFromParent(ref Float2 locationParent)
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{
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Matrix3x3.Transform2D(ref locationParent, ref _cachedTransformInv, out var result);
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Matrix3x3.Transform2D(locationParent, _cachedTransformInv, out var result);
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return result;
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}
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@@ -154,7 +154,7 @@ namespace FlaxEngine.GUI
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(Margin left, Margin right)
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{
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return left.Equals(ref right);
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return left.Equals(in right);
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}
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/// <summary>
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@@ -166,7 +166,7 @@ namespace FlaxEngine.GUI
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(Margin left, Margin right)
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{
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return !left.Equals(ref right);
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return !left.Equals(in right);
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}
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/// <summary>
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@@ -249,7 +249,7 @@ namespace FlaxEngine.GUI
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/// </summary>
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/// <param name="other">The <see cref="Margin" /> to compare with this instance.</param>
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/// <returns><c>true</c> if the specified <see cref="Margin" /> is equal to this instance; otherwise, <c>false</c>.</returns>
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public bool Equals(ref Margin other)
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public bool Equals(in Margin other)
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{
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return Mathf.NearEqual(other.Left, Left) &&
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Mathf.NearEqual(other.Right, Right) &&
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@@ -261,9 +261,9 @@ namespace FlaxEngine.GUI
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/// Determines whether the specified <see cref="Margin"/> are equal.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool Equals(ref Margin a, ref Margin b)
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public static bool Equals(in Margin a, in Margin b)
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{
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return a.Equals(ref b);
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return a.Equals(in b);
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}
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/// <summary>
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@@ -274,7 +274,7 @@ namespace FlaxEngine.GUI
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Equals(Margin other)
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{
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return Equals(ref other);
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return Equals(in other);
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}
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/// <summary>
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@@ -284,7 +284,7 @@ namespace FlaxEngine.GUI
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/// <returns><c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>.</returns>
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public override bool Equals(object value)
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{
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return value is Margin margin && Equals(ref margin);
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return value is Margin margin && Equals(in margin);
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}
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}
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}
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@@ -253,7 +253,7 @@ namespace FlaxEngine.GUI
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/// <inheritdoc />
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public override bool OnTestTooltipOverControl(ref Float2 location)
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{
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return HeaderRectangle.Contains(ref location);
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return HeaderRectangle.Contains(location);
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}
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/// <summary>
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@@ -449,9 +449,9 @@ namespace FlaxEngine.GUI
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var child = _children[i];
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if (child.IsScrollable && child.Visible)
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{
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Matrix3x3.Multiply(ref child._cachedTransform, ref globalTransform, out var globalChildTransform);
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Matrix3x3.Multiply(child._cachedTransform, globalTransform, out var globalChildTransform);
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var childGlobalRect = new Rectangle(globalChildTransform.M31, globalChildTransform.M32, child.Width * globalChildTransform.M11, child.Height * globalChildTransform.M22);
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if (globalClipping.Intersects(ref childGlobalRect))
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if (globalClipping.Intersects(childGlobalRect))
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{
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Render2D.PushTransform(child._cachedTransform);
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child.Draw();
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@@ -637,14 +637,14 @@ namespace FlaxEngine.GUI
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{
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var upperLeft = Float2.Zero;
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var bottomRight = c.Size;
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Matrix3x3.Transform2D(ref upperLeft, ref c._cachedTransform, out upperLeft);
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Matrix3x3.Transform2D(ref bottomRight, ref c._cachedTransform, out bottomRight);
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Float2.Min(ref upperLeft, ref bottomRight, out var min);
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Float2.Max(ref upperLeft, ref bottomRight, out var max);
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Matrix3x3.Transform2D(upperLeft, c._cachedTransform, out upperLeft);
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Matrix3x3.Transform2D(bottomRight, c._cachedTransform, out bottomRight);
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Float2.Min(upperLeft, bottomRight, out var min);
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Float2.Max(upperLeft, bottomRight, out var max);
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if (hasTotal)
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{
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Float2.Min(ref min, ref totalMin, out totalMin);
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Float2.Max(ref max, ref totalMax, out totalMax);
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Float2.Min(min, totalMin, out totalMin);
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Float2.Max(max, totalMax, out totalMax);
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}
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else
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{
|
||||
@@ -697,11 +697,11 @@ namespace FlaxEngine.GUI
|
||||
|
||||
if (VScrollBar != null && VScrollBar.Enabled && height > MinSize)
|
||||
{
|
||||
if (new Rectangle(0, 0, width, AreaSize).Contains(ref location))
|
||||
if (new Rectangle(0, 0, width, AreaSize).Contains(location))
|
||||
{
|
||||
viewOffset.Y -= MoveScale;
|
||||
}
|
||||
else if (new Rectangle(0, height - AreaSize, width, AreaSize).Contains(ref location))
|
||||
else if (new Rectangle(0, height - AreaSize, width, AreaSize).Contains(location))
|
||||
{
|
||||
viewOffset.Y += MoveScale;
|
||||
}
|
||||
@@ -712,11 +712,11 @@ namespace FlaxEngine.GUI
|
||||
|
||||
if (HScrollBar != null && HScrollBar.Enabled && width > MinSize)
|
||||
{
|
||||
if (new Rectangle(0, 0, AreaSize, height).Contains(ref location))
|
||||
if (new Rectangle(0, 0, AreaSize, height).Contains(location))
|
||||
{
|
||||
viewOffset.X -= MoveScale;
|
||||
}
|
||||
else if (new Rectangle(width - AreaSize, 0, AreaSize, height).Contains(ref location))
|
||||
else if (new Rectangle(width - AreaSize, 0, AreaSize, height).Contains(location))
|
||||
{
|
||||
viewOffset.X += MoveScale;
|
||||
}
|
||||
|
||||
@@ -129,7 +129,7 @@ namespace FlaxEngine.GUI
|
||||
get => _offset;
|
||||
set
|
||||
{
|
||||
if (!Float2.NearEqual(ref _offset, ref value))
|
||||
if (!Float2.NearEqual(_offset, value))
|
||||
{
|
||||
_offset = value;
|
||||
PerformLayout();
|
||||
|
||||
@@ -449,7 +449,7 @@ namespace FlaxEngine.GUI
|
||||
|
||||
float mousePosition = _orientation == Orientation.Vertical ? location.Y : location.X;
|
||||
|
||||
if (_thumbRect.Contains(ref location))
|
||||
if (_thumbRect.Contains(location))
|
||||
{
|
||||
// Start moving thumb
|
||||
_thumbClicked = true;
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace FlaxEngine.GUI
|
||||
{
|
||||
if (value.MinValue <= 0.0f)
|
||||
throw new ArgumentException("Tiles cannot have negative size.");
|
||||
if (!Float2.Equals(ref _tileSize, ref value))
|
||||
if (!Float2.Equals(_tileSize, value))
|
||||
{
|
||||
_tileSize = value;
|
||||
PerformLayout();
|
||||
|
||||
@@ -72,7 +72,7 @@ namespace FlaxEngine.GUI
|
||||
get => _slotSpacing;
|
||||
set
|
||||
{
|
||||
if (!Float2.NearEqual(ref _slotSpacing, ref value))
|
||||
if (!Float2.NearEqual(_slotSpacing, value))
|
||||
{
|
||||
_slotSpacing = value;
|
||||
PerformLayout();
|
||||
|
||||
Reference in New Issue
Block a user