Refactor Plugins system to support plugins in C++ scripts

This commit is contained in:
Wojtek Figat
2022-07-28 21:05:03 +02:00
parent 6f35b27c29
commit bdb69d57dd
23 changed files with 522 additions and 485 deletions

View File

@@ -128,7 +128,9 @@ namespace FlaxEditor
// Plugin assets
foreach (var plugin in PluginManager.GamePlugins)
{
plugin.OnCollectAssets(list);
var pluginRefs = plugin.GetReferences();
if (pluginRefs != null)
list.AddRange(pluginRefs);
}
if (list.Count == 0)