Add updating ModelInstanceActor render state on material change
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@@ -38,6 +38,10 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(ModelInstanceEntry);
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public:
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bool operator==(const ModelInstanceEntry& other) const;
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FORCE_INLINE bool operator!=(const ModelInstanceEntry& other) const
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{
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return !operator==(other);
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}
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};
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/// <summary>
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