Refactor settings types to use scripting API
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@@ -26,7 +26,7 @@ public class Editor : EditorModule
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// Platform Tools inside external platform implementation location
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options.PrivateDefinitions.Add(macro);
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options.SourcePaths.Add(externalPath);
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options.SourceFiles.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", platform, "Engine", "Platform", platform + "PlatformSettings.cs"));
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AddSourceFileIfExists(options, Path.Combine(Globals.EngineRoot, "Source", "Platforms", platform, "Engine", "Platform", platform + "PlatformSettings.cs"));
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}
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}
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}
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