Refactor settings types to use scripting API
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@@ -1076,7 +1076,7 @@ GPUDeviceVulkan::GPUDeviceVulkan(ShaderProfile shaderProfile, GPUAdapterVulkan*
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GPUDevice* GPUDeviceVulkan::Create()
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{
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#if !USE_EDITOR && (PLATFORM_WINDOWS || PLATFORM_LINUX)
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auto settings = PlatformSettings::Instance();
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auto settings = PlatformSettings::Get();
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if (!settings->SupportVulkan)
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{
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// Skip if there is no support
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