Add IconsScale to editor interface options

This commit is contained in:
Wojtek Figat
2021-01-03 22:13:31 +01:00
parent 4043e35b10
commit bf9204f146
12 changed files with 24 additions and 27 deletions

View File

@@ -71,6 +71,13 @@ namespace FlaxEditor.Options
[DefaultValue(TimestampsFormats.None)]
[EditorDisplay("Interface"), EditorOrder(210), Tooltip("The timestamps prefix mode for debug log messages.")]
public TimestampsFormats DebugLogTimestampsFormat { get; set; } = TimestampsFormats.None;
/// <summary>
/// Gets or sets the editor icons scale. Editor restart required.
/// </summary>
[DefaultValue(1.0f), Limit(0.1f, 4.0f, 0.01f)]
[EditorDisplay("Interface"), EditorOrder(250), Tooltip("Editor icons scale. Editor restart required.")]
public float IconsScale { get; set; } = 1.0f;
/// <summary>
/// Gets or sets the timestamps prefix mode for output log messages.
@@ -131,7 +138,7 @@ namespace FlaxEditor.Options
/// Gets or sets a value indicating whether auto-focus game window on play mode start.
/// </summary>
[DefaultValue(true)]
[EditorDisplay("Play In-Editor", "Focus Game Window On Play"), EditorOrder(200), Tooltip("Determines whether auto-focus game window on play mode start.")]
[EditorDisplay("Play In-Editor", "Focus Game Window On Play"), EditorOrder(400), Tooltip("Determines whether auto-focus game window on play mode start.")]
public bool FocusGameWinOnPlay { get; set; } = true;
private static FontAsset DefaultFont => FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.PrimaryFont);