Refactor Visject surface nodes cache to reuse between graphs

This commit is contained in:
Wojtek Figat
2023-08-03 15:44:02 +02:00
parent bb96f2cd6d
commit c0d32a99b0
4 changed files with 515 additions and 593 deletions

View File

@@ -2,8 +2,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using FlaxEditor.Content;
using FlaxEditor.Scripting;
using FlaxEditor.Surface.ContextMenu;
@@ -89,188 +87,7 @@ namespace FlaxEditor.Surface
}
};
internal static class NodesCache
{
private static readonly object _locker = new object();
private static int _version;
private static Task _task;
private static VisjectCM _taskContextMenu;
private static Dictionary<KeyValuePair<string, ushort>, GroupArchetype> _cache;
public static void Wait()
{
_task?.Wait();
}
public static void Clear()
{
Wait();
if (_cache != null && _cache.Count != 0)
{
OnCodeEditingTypesCleared();
}
}
public static void Get(VisjectCM contextMenu)
{
Wait();
lock (_locker)
{
if (_cache == null)
_cache = new Dictionary<KeyValuePair<string, ushort>, GroupArchetype>();
contextMenu.LockChildrenRecursive();
// Check if has cached groups
if (_cache.Count != 0)
{
// Check if context menu doesn't have the recent cached groups
if (!contextMenu.Groups.Any(g => g.Archetypes[0].Tag is int asInt && asInt == _version))
{
var groups = contextMenu.Groups.Where(g => g.Archetypes.Count != 0 && g.Archetypes[0].Tag is int).ToArray();
foreach (var g in groups)
contextMenu.RemoveGroup(g);
foreach (var g in _cache.Values)
contextMenu.AddGroup(g);
}
}
else
{
// Remove any old groups from context menu
var groups = contextMenu.Groups.Where(g => g.Archetypes.Count != 0 && g.Archetypes[0].Tag is int).ToArray();
foreach (var g in groups)
contextMenu.RemoveGroup(g);
// Register for scripting types reload
Editor.Instance.CodeEditing.TypesCleared += OnCodeEditingTypesCleared;
// Run caching on an async
_task = Task.Run(OnActiveContextMenuShowAsync);
_taskContextMenu = contextMenu;
}
contextMenu.UnlockChildrenRecursive();
}
}
private static void OnActiveContextMenuShowAsync()
{
Profiler.BeginEvent("Setup Anim Graph Context Menu (async)");
foreach (var scriptType in Editor.Instance.CodeEditing.All.Get())
{
if (!SurfaceUtils.IsValidVisualScriptType(scriptType))
continue;
// Skip Newtonsoft.Json stuff
var scriptTypeTypeName = scriptType.TypeName;
if (scriptTypeTypeName.StartsWith("Newtonsoft.Json."))
continue;
var scriptTypeName = scriptType.Name;
// Enum
if (scriptType.IsEnum)
{
// Create node archetype
var node = (NodeArchetype)Archetypes.Constants.Nodes[10].Clone();
node.DefaultValues[0] = Activator.CreateInstance(scriptType.Type);
node.Flags &= ~NodeFlags.NoSpawnViaGUI;
node.Title = scriptTypeName;
node.Description = Editor.Instance.CodeDocs.GetTooltip(scriptType);
// Create group archetype
var groupKey = new KeyValuePair<string, ushort>(scriptTypeName, 2);
if (!_cache.TryGetValue(groupKey, out var group))
{
group = new GroupArchetype
{
GroupID = groupKey.Value,
Name = groupKey.Key,
Color = new Color(243, 156, 18),
Tag = _version,
Archetypes = new List<NodeArchetype>(),
};
_cache.Add(groupKey, group);
}
// Add node to the group
((IList<NodeArchetype>)group.Archetypes).Add(node);
continue;
}
// Structure
if (scriptType.IsValueType)
{
if (scriptType.IsVoid)
continue;
// Create group archetype
var groupKey = new KeyValuePair<string, ushort>(scriptTypeName, 4);
if (!_cache.TryGetValue(groupKey, out var group))
{
group = new GroupArchetype
{
GroupID = groupKey.Value,
Name = groupKey.Key,
Color = new Color(155, 89, 182),
Tag = _version,
Archetypes = new List<NodeArchetype>(),
};
_cache.Add(groupKey, group);
}
var tooltip = Editor.Instance.CodeDocs.GetTooltip(scriptType);
// Create Pack node archetype
var node = (NodeArchetype)Archetypes.Packing.Nodes[6].Clone();
node.DefaultValues[0] = scriptTypeTypeName;
node.Flags &= ~NodeFlags.NoSpawnViaGUI;
node.Title = "Pack " + scriptTypeName;
node.Description = tooltip;
((IList<NodeArchetype>)group.Archetypes).Add(node);
// Create Unpack node archetype
node = (NodeArchetype)Archetypes.Packing.Nodes[13].Clone();
node.DefaultValues[0] = scriptTypeTypeName;
node.Flags &= ~NodeFlags.NoSpawnViaGUI;
node.Title = "Unpack " + scriptTypeName;
node.Description = tooltip;
((IList<NodeArchetype>)group.Archetypes).Add(node);
}
}
// Add group to context menu (on a main thread)
FlaxEngine.Scripting.InvokeOnUpdate(() =>
{
lock (_locker)
{
_taskContextMenu.AddGroups(_cache.Values);
_taskContextMenu = null;
}
});
Profiler.EndEvent();
lock (_locker)
{
_task = null;
}
}
private static void OnCodeEditingTypesCleared()
{
Wait();
lock (_locker)
{
_cache.Clear();
_version++;
}
Editor.Instance.CodeEditing.TypesCleared -= OnCodeEditingTypesCleared;
}
}
private static NodesCache _nodesCache = new NodesCache(IterateNodesCache);
/// <summary>
/// The state machine editing context menu.
@@ -378,9 +195,7 @@ namespace FlaxEditor.Surface
// Check if show additional nodes in the current surface context
if (activeCM != _cmStateMachineMenu)
{
Profiler.BeginEvent("Setup Anim Graph Context Menu");
NodesCache.Get(activeCM);
Profiler.EndEvent();
_nodesCache.Get(activeCM);
base.OnShowPrimaryMenu(activeCM, location, startBox);
@@ -394,7 +209,86 @@ namespace FlaxEditor.Surface
private void OnActiveContextMenuVisibleChanged(Control activeCM)
{
NodesCache.Wait();
_nodesCache.Wait();
}
private static void IterateNodesCache(ScriptType scriptType, Dictionary<KeyValuePair<string, ushort>, GroupArchetype> cache, int version)
{
// Skip Newtonsoft.Json stuff
var scriptTypeTypeName = scriptType.TypeName;
if (scriptTypeTypeName.StartsWith("Newtonsoft.Json."))
return;
var scriptTypeName = scriptType.Name;
// Enum
if (scriptType.IsEnum)
{
// Create node archetype
var node = (NodeArchetype)Archetypes.Constants.Nodes[10].Clone();
node.DefaultValues[0] = Activator.CreateInstance(scriptType.Type);
node.Flags &= ~NodeFlags.NoSpawnViaGUI;
node.Title = scriptTypeName;
node.Description = Editor.Instance.CodeDocs.GetTooltip(scriptType);
// Create group archetype
var groupKey = new KeyValuePair<string, ushort>(scriptTypeName, 2);
if (!cache.TryGetValue(groupKey, out var group))
{
group = new GroupArchetype
{
GroupID = groupKey.Value,
Name = groupKey.Key,
Color = new Color(243, 156, 18),
Tag = version,
Archetypes = new List<NodeArchetype>(),
};
cache.Add(groupKey, group);
}
// Add node to the group
((IList<NodeArchetype>)group.Archetypes).Add(node);
return;
}
// Structure
if (scriptType.IsValueType)
{
if (scriptType.IsVoid)
return;
// Create group archetype
var groupKey = new KeyValuePair<string, ushort>(scriptTypeName, 4);
if (!cache.TryGetValue(groupKey, out var group))
{
group = new GroupArchetype
{
GroupID = groupKey.Value,
Name = groupKey.Key,
Color = new Color(155, 89, 182),
Tag = version,
Archetypes = new List<NodeArchetype>(),
};
cache.Add(groupKey, group);
}
var tooltip = Editor.Instance.CodeDocs.GetTooltip(scriptType);
// Create Pack node archetype
var node = (NodeArchetype)Archetypes.Packing.Nodes[6].Clone();
node.DefaultValues[0] = scriptTypeTypeName;
node.Flags &= ~NodeFlags.NoSpawnViaGUI;
node.Title = "Pack " + scriptTypeName;
node.Description = tooltip;
((IList<NodeArchetype>)group.Archetypes).Add(node);
// Create Unpack node archetype
node = (NodeArchetype)Archetypes.Packing.Nodes[13].Clone();
node.DefaultValues[0] = scriptTypeTypeName;
node.Flags &= ~NodeFlags.NoSpawnViaGUI;
node.Title = "Unpack " + scriptTypeName;
node.Description = tooltip;
((IList<NodeArchetype>)group.Archetypes).Add(node);
}
}
/// <inheritdoc />
@@ -488,7 +382,7 @@ namespace FlaxEditor.Surface
_cmStateMachineTransitionMenu = null;
}
ScriptsBuilder.ScriptsReloadBegin -= OnScriptsReloadBegin;
NodesCache.Wait();
_nodesCache.Wait();
base.OnDestroy();
}