removal of old XboxOneStuff

This commit is contained in:
honzapatCZ
2021-07-21 15:10:39 +02:00
parent 36456bfe74
commit c17d86a134
308 changed files with 225 additions and 26405 deletions

View File

@@ -31,7 +31,7 @@
#include "Platform/Windows/WindowsPlatformTools.h"
#include "Engine/Platform/Windows/WindowsPlatformSettings.h"
#endif
#if PLATFORM_TOOLS_UWP || PLATFORM_TOOLS_XBOX_ONE
#if PLATFORM_TOOLS_UWP
#include "Platform/UWP/UWPPlatformTools.h"
#include "Engine/Platform/UWP/UWPPlatformSettings.h"
#endif
@@ -42,6 +42,9 @@
#if PLATFORM_TOOLS_PS4
#include "Platforms/PS4/Editor/PlatformTools/PS4PlatformTools.h"
#endif
#if PLATFORM_TOOLS_XBOX_ONE
#include "Platforms/XboxOne/Editor/PlatformTools/XboxOnePlatformTools.h"
#endif
#if PLATFORM_TOOLS_XBOX_SCARLETT
#include "Platforms/XboxScarlett/Editor/PlatformTools/XboxScarlettPlatformTools.h"
#endif

View File

@@ -1,6 +1,6 @@
// Copyright (c) 2012-2019 Wojciech Figat. All rights reserved.
#if PLATFORM_TOOLS_UWP || PLATFORM_TOOLS_XBOX_ONE
#if PLATFORM_TOOLS_UWP
#include "UWPPlatformTools.h"
#include "Engine/Platform/FileSystem.h"
@@ -523,24 +523,4 @@ ArchitectureType WSAPlatformTools::GetArchitecture() const
return _arch;
}
const Char* XboxOnePlatformTools::GetDisplayName() const
{
return TEXT("Xbox One");
}
const Char* XboxOnePlatformTools::GetName() const
{
return TEXT("XboxOne");
}
PlatformType XboxOnePlatformTools::GetPlatform() const
{
return PlatformType::XboxOne;
}
ArchitectureType XboxOnePlatformTools::GetArchitecture() const
{
return ArchitectureType::x64;
}
#endif

View File

@@ -2,7 +2,7 @@
#pragma once
#if PLATFORM_TOOLS_UWP || PLATFORM_TOOLS_XBOX_ONE
#if PLATFORM_TOOLS_UWP
#include "../../PlatformTools.h"
@@ -47,18 +47,5 @@ public:
ArchitectureType GetArchitecture() const override;
};
/// <summary>
/// The Xbox One platform support tools.
/// </summary>
class XboxOnePlatformTools : public UWPPlatformTools
{
public:
// [PlatformTools]
const Char* GetDisplayName() const override;
const Char* GetName() const override;
PlatformType GetPlatform() const override;
ArchitectureType GetArchitecture() const override;
};
#endif

View File

@@ -463,14 +463,6 @@ bool ProcessShaderBase(CookAssetsStep::AssetCookData& data, ShaderAssetBase* ass
break;
}
#endif
#if PLATFORM_TOOLS_UWP
case BuildPlatform::XboxOne:
{
const char* platformDefineName = "PLATFORM_XBOX_ONE";
COMPILE_PROFILE(DirectX_SM4, SHADER_FILE_CHUNK_INTERNAL_D3D_SM4_CACHE);
break;
}
#endif
#if PLATFORM_TOOLS_LINUX
case BuildPlatform::LinuxX64:
{
@@ -491,6 +483,14 @@ bool ProcessShaderBase(CookAssetsStep::AssetCookData& data, ShaderAssetBase* ass
break;
}
#endif
#if PLATFORM_TOOLS_XBOX_ONE
case BuildPlatform::XboxOne:
{
const char* platformDefineName = "PLATFORM_XBOX_ONE";
COMPILE_PROFILE(DirectX_SM6, SHADER_FILE_CHUNK_INTERNAL_D3D_SM6_CACHE);
break;
}
#endif
#if PLATFORM_TOOLS_XBOX_SCARLETT
case BuildPlatform::XboxScarlett:
{