Add nvapi lib to D3D11 for efficient UAV writes overlaps on NVIDIA GPUs

This commit is contained in:
Wojtek Figat
2025-08-10 16:05:18 +02:00
parent 4fd6343fb9
commit c1c806490f
5 changed files with 59 additions and 1 deletions

View File

@@ -14,5 +14,7 @@ public class GraphicsDeviceDX11 : GraphicsDeviceBaseModule
options.PublicDefinitions.Add("GRAPHICS_API_DIRECTX11");
options.OutputFiles.Add("d3d11.lib");
if (nvapi.Use(options))
options.PrivateDependencies.Add("nvapi");
}
}