Add nvapi lib to D3D11 for efficient UAV writes overlaps on NVIDIA GPUs
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@@ -14,5 +14,7 @@ public class GraphicsDeviceDX11 : GraphicsDeviceBaseModule
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options.PublicDefinitions.Add("GRAPHICS_API_DIRECTX11");
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options.OutputFiles.Add("d3d11.lib");
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if (nvapi.Use(options))
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options.PrivateDependencies.Add("nvapi");
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}
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}
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