Remove Init & Exit, logic is now in Win32Platform.cpp.
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@@ -2,15 +2,6 @@
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#include "NetworkBase.h"
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bool NetworkBase::Init()
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{
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return true;
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}
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void NetworkBase::Exit()
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{
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}
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bool NetworkBase::CreateSocket(NetworkSocket& socket, NetworkProtocolType proto, NetworkIPVersion ipv)
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{
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return true;
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@@ -74,17 +74,6 @@ struct FLAXENGINE_API NetworkSocketGroup
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class FLAXENGINE_API NetworkBase
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{
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public:
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/// <summary>
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/// Initializes the network module.
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/// </summary>
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/// <returns>Return true on error. Otherwise false.</returns>
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static bool Init();
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/// <summary>
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/// Deinitializes the network module.
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/// </summary>
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static void Exit();
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/// <summary>
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/// Creates a new native socket.
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/// </summary>
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