Merge branch 'GoaLitiuM-viewport_mouse_fix'

This commit is contained in:
Wojtek Figat
2023-06-19 17:50:04 +02:00

View File

@@ -1168,14 +1168,15 @@ namespace FlaxEditor.Viewport
{
offset = Float2.Zero;
}
offset.X = offset.X > 0 ? Mathf.Floor(offset.X) : Mathf.Ceil(offset.X);
offset.Y = offset.Y > 0 ? Mathf.Floor(offset.Y) : Mathf.Ceil(offset.Y);
_mouseDelta = offset / size;
_mouseDelta.Y *= size.Y / size.X;
var mouseDelta = Float2.Zero;
if (_useMouseFiltering)
{
offset.X = offset.X > 0 ? Mathf.Floor(offset.X) : Mathf.Ceil(offset.X);
offset.Y = offset.Y > 0 ? Mathf.Floor(offset.Y) : Mathf.Ceil(offset.Y);
_mouseDelta = offset / size;
_mouseDelta.Y *= size.Y / size.X;
// Update delta filtering buffer
_deltaFilteringBuffer[_deltaFilteringStep] = _mouseDelta;
_deltaFilteringStep++;
@@ -1192,6 +1193,8 @@ namespace FlaxEditor.Viewport
}
else
{
_mouseDelta = offset / size;
_mouseDelta.Y *= size.Y / size.X;
mouseDelta = _mouseDelta;
}