Merge branch 'master' into AnimationSampleNode-AnimationAssetReferencePort
This commit is contained in:
@@ -125,6 +125,8 @@ namespace FlaxEditor.GUI.Timeline.Tracks
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fov = cam.FieldOfView;
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customAspectRatio = cam.CustomAspectRatio;
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view.RenderLayersMask = cam.RenderLayersMask;
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view.Flags = cam.RenderFlags;
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view.Mode = cam.RenderMode;
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}
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// Try to evaluate camera properties based on the animated tracks
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@@ -4,6 +4,7 @@ using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using FlaxEditor.GUI.ContextMenu;
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using FlaxEditor.Windows;
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using FlaxEngine;
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namespace FlaxEditor.SceneGraph.Actors
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@@ -22,9 +23,9 @@ namespace FlaxEditor.SceneGraph.Actors
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}
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/// <inheritdoc />
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public override void OnContextMenu(ContextMenu contextMenu)
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public override void OnContextMenu(ContextMenu contextMenu, EditorWindow window)
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{
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base.OnContextMenu(contextMenu);
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base.OnContextMenu(contextMenu, window);
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var actor = (AnimatedModel)Actor;
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if (actor && actor.SkinnedModel)
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@@ -6,6 +6,8 @@ using Real = System.Double;
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using Real = System.Single;
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#endif
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using FlaxEditor.GUI.ContextMenu;
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using FlaxEditor.Windows;
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using FlaxEngine;
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namespace FlaxEditor.SceneGraph.Actors
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@@ -23,6 +25,25 @@ namespace FlaxEditor.SceneGraph.Actors
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{
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}
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/// <inheritdoc />
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public override void OnContextMenu(ContextMenu contextMenu, EditorWindow window)
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{
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base.OnContextMenu(contextMenu, window);
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if (window is not SceneTreeWindow win)
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return;
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var button = new ContextMenuButton(contextMenu, "Move Camera to View");
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button.Parent = contextMenu.ItemsContainer;
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contextMenu.ItemsContainer.Children.Remove(button);
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contextMenu.ItemsContainer.Children.Insert(4, button);
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button.Clicked += () =>
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{
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var c = Actor as Camera;
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var viewport = Editor.Instance.Windows.EditWin.Viewport;
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c.Position = viewport.ViewPosition;
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c.Orientation = viewport.ViewOrientation;
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};
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}
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/// <inheritdoc />
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public override bool RayCastSelf(ref RayCastData ray, out Real distance, out Vector3 normal)
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{
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@@ -3,6 +3,7 @@
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using System.IO;
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using FlaxEditor.GUI.ContextMenu;
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using FlaxEditor.SceneGraph.GUI;
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using FlaxEditor.Windows;
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using FlaxEngine;
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namespace FlaxEditor.SceneGraph.Actors
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@@ -65,7 +66,7 @@ namespace FlaxEditor.SceneGraph.Actors
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public override SceneNode ParentScene => this;
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/// <inheritdoc />
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public override void OnContextMenu(ContextMenu contextMenu)
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public override void OnContextMenu(ContextMenu contextMenu, EditorWindow window)
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{
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contextMenu.AddSeparator();
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var path = Scene.Path;
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@@ -80,7 +81,7 @@ namespace FlaxEditor.SceneGraph.Actors
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if (Level.ScenesCount > 1)
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contextMenu.AddButton("Unload all but this scene", OnUnloadAllButSelectedScene).LinkTooltip("Unloads all of the active scenes except for the selected scene.").Enabled = Editor.Instance.StateMachine.CurrentState.CanChangeScene;
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base.OnContextMenu(contextMenu);
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base.OnContextMenu(contextMenu, window);
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}
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private void OnSelect()
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@@ -9,6 +9,7 @@ using Real = System.Single;
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using System;
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using FlaxEditor.GUI.ContextMenu;
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using FlaxEditor.Modules;
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using FlaxEditor.Windows;
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using FlaxEngine;
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using FlaxEngine.Json;
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using Object = FlaxEngine.Object;
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@@ -203,9 +204,9 @@ namespace FlaxEditor.SceneGraph.Actors
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}
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}
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public override void OnContextMenu(ContextMenu contextMenu)
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public override void OnContextMenu(ContextMenu contextMenu, EditorWindow window)
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{
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ParentNode.OnContextMenu(contextMenu);
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ParentNode.OnContextMenu(contextMenu, window);
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}
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public static SceneGraphNode Create(StateData state)
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@@ -272,9 +273,9 @@ namespace FlaxEditor.SceneGraph.Actors
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DebugDraw.DrawSphere(new BoundingSphere(pos, tangentSize), Color.YellowGreen, 0, false);
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}
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public override void OnContextMenu(ContextMenu contextMenu)
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public override void OnContextMenu(ContextMenu contextMenu, EditorWindow window)
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{
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ParentNode.OnContextMenu(contextMenu);
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ParentNode.OnContextMenu(contextMenu, window);
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}
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public override void OnDispose()
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@@ -354,9 +355,9 @@ namespace FlaxEditor.SceneGraph.Actors
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}
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/// <inheritdoc />
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public override void OnContextMenu(ContextMenu contextMenu)
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public override void OnContextMenu(ContextMenu contextMenu, EditorWindow window)
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{
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base.OnContextMenu(contextMenu);
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base.OnContextMenu(contextMenu, window);
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contextMenu.AddButton("Add spline model", OnAddSplineModel);
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contextMenu.AddButton("Add spline collider", OnAddSplineCollider);
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@@ -3,6 +3,7 @@
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using System;
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using FlaxEditor.Content;
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using FlaxEditor.GUI.ContextMenu;
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using FlaxEditor.Windows;
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using FlaxEngine;
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namespace FlaxEditor.SceneGraph.Actors
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@@ -21,9 +22,9 @@ namespace FlaxEditor.SceneGraph.Actors
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}
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/// <inheritdoc />
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public override void OnContextMenu(ContextMenu contextMenu)
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public override void OnContextMenu(ContextMenu contextMenu, EditorWindow window)
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{
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base.OnContextMenu(contextMenu);
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base.OnContextMenu(contextMenu, window);
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contextMenu.AddButton("Add collider", OnAddMeshCollider).Enabled = ((StaticModel)Actor).Model != null;
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}
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@@ -599,7 +599,7 @@ namespace FlaxEditor.SceneGraph.GUI
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// Drag scripts
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else if (_dragScripts != null && _dragScripts.HasValidDrag)
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{
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foreach(var script in _dragScripts.Objects)
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foreach (var script in _dragScripts.Objects)
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{
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var customAction = script.HasPrefabLink ? new ReparentAction(script) : null;
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using (new UndoBlock(ActorNode.Root.Undo, script, "Change script parent", customAction))
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@@ -616,7 +616,7 @@ namespace FlaxEditor.SceneGraph.GUI
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var spawnParent = myActor;
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if (DragOverMode == DragItemPositioning.Above || DragOverMode == DragItemPositioning.Below)
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spawnParent = newParent;
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for (int i = 0; i < _dragAssets.Objects.Count; i++)
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{
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var item = _dragAssets.Objects[i];
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@@ -720,7 +720,7 @@ namespace FlaxEditor.SceneGraph.GUI
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for (var i = 0; i < tree.Selection.Count; i++)
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{
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var e = tree.Selection[i];
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// Skip if parent is already selected to keep correct parenting
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if (tree.Selection.Contains(e.Parent))
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continue;
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@@ -11,6 +11,7 @@ using System.Collections.Generic;
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using System.Linq;
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using FlaxEditor.Modules;
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using FlaxEditor.SceneGraph.Actors;
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using FlaxEditor.Windows;
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using FlaxEngine;
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namespace FlaxEditor.SceneGraph
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@@ -339,7 +340,7 @@ namespace FlaxEditor.SceneGraph
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/// <summary>
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/// Called when scene tree window wants to show the context menu. Allows to add custom options.
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/// </summary>
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public virtual void OnContextMenu(FlaxEditor.GUI.ContextMenu.ContextMenu contextMenu)
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public virtual void OnContextMenu(FlaxEditor.GUI.ContextMenu.ContextMenu contextMenu, EditorWindow window)
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{
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}
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@@ -787,7 +787,7 @@ namespace FlaxEditor.Surface.Archetypes
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}
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}
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private class AsNode : SurfaceNode
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internal class AsNode : SurfaceNode
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{
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private TypePickerControl _picker;
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@@ -838,6 +838,15 @@ namespace FlaxEditor.Surface.Archetypes
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box.CurrentType = type ? type : ScriptType.FlaxObject;
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}
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/// <summary>
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/// Sets the type of the picker and the type of the output box
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/// </summary>
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/// <param name="type">Target Type</param>
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public void SetPickerValue(ScriptType type)
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{
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_picker.Value = type;
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}
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/// <inheritdoc />
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public override void OnDestroy()
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{
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@@ -999,6 +1008,15 @@ namespace FlaxEditor.Surface.Archetypes
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GetBox(4).CurrentType = type ? type : _picker.Type;
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}
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/// <summary>
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/// Sets the type of the picker and the type of the output box
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/// </summary>
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/// <param name="type">Target Type</param>
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public void SetPickerValue(ScriptType type)
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{
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_picker.Value = type;
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}
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/// <inheritdoc />
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public override void OnDestroy()
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{
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@@ -721,9 +721,7 @@ namespace FlaxEditor.Surface.ContextMenu
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SelectedItem = previousSelectedItem;
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// Scroll into view (without smoothing)
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_panel1.VScrollBar.SmoothingScale = 0;
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_panel1.ScrollViewTo(SelectedItem);
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_panel1.VScrollBar.SmoothingScale = 1;
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_panel1.ScrollViewTo(SelectedItem, true);
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}
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return true;
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}
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@@ -820,8 +820,62 @@ namespace FlaxEditor.Surface.Elements
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if (useCaster)
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{
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// Connect via Caster
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//AddCaster(oB, iB);
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throw new NotImplementedException("AddCaster(..) function");
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const float casterXOffset = 250;
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if (Surface.Undo != null && Surface.Undo.Enabled)
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{
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bool undoEnabled = Surface.Undo.Enabled;
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Surface.Undo.Enabled = false;
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SurfaceNode node = Surface.Context.SpawnNode(7, 22, Float2.Zero); // 22 AsNode, 25 CastNode
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Surface.Undo.Enabled = undoEnabled;
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if (node is not Archetypes.Tools.AsNode castNode)
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throw new Exception("Node is not a casting node!");
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// Set the type of the casting node
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undoEnabled = castNode.Surface.Undo.Enabled;
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castNode.Surface.Undo.Enabled = false;
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castNode.SetPickerValue(iB.CurrentType);
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castNode.Surface.Undo.Enabled = undoEnabled;
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if (node.GetBox(0) is not OutputBox castOutputBox || node.GetBox(1) is not InputBox castInputBox)
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throw new NullReferenceException("Casting failed. Cast node is invalid!");
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// We set the position of the cast node here to set it relative to the target nodes input box
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undoEnabled = castNode.Surface.Undo.Enabled;
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castNode.Surface.Undo.Enabled = false;
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var wantedOffset = iB.ParentNode.Location - new Float2(casterXOffset, -(iB.LocalY - castOutputBox.LocalY));
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castNode.Location = Surface.Root.PointFromParent(ref wantedOffset);
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castNode.Surface.Undo.Enabled = undoEnabled;
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var spawnNodeAction = new AddRemoveNodeAction(castNode, true);
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var connectToCastNodeAction = new ConnectBoxesAction(castInputBox, oB, true);
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castInputBox.CreateConnection(oB);
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connectToCastNodeAction.End();
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||||
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||||
var connectCastToTargetNodeAction = new ConnectBoxesAction(iB, castOutputBox, true);
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||||
iB.CreateConnection(castOutputBox);
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connectCastToTargetNodeAction.End();
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||||
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Surface.AddBatchedUndoAction(new MultiUndoAction(spawnNodeAction, connectToCastNodeAction, connectCastToTargetNodeAction));
|
||||
}
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||||
else
|
||||
{
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||||
SurfaceNode node = Surface.Context.SpawnNode(7, 22, Float2.Zero); // 22 AsNode, 25 CastNode
|
||||
if (node is not Archetypes.Tools.AsNode castNode)
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||||
throw new Exception("Node is not a casting node!");
|
||||
|
||||
// Set the type of the casting node
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||||
castNode.SetPickerValue(iB.CurrentType);
|
||||
if (node.GetBox(0) is not OutputBox castOutputBox || node.GetBox(1) is not InputBox castInputBox)
|
||||
throw new NullReferenceException("Casting failed. Cast node is invalid!");
|
||||
|
||||
// We set the position of the cast node here to set it relative to the target nodes input box
|
||||
var wantedOffset = iB.ParentNode.Location - new Float2(casterXOffset, -(iB.LocalY - castOutputBox.LocalY));
|
||||
castNode.Location = Surface.Root.PointFromParent(ref wantedOffset);
|
||||
|
||||
castInputBox.CreateConnection(oB);
|
||||
iB.CreateConnection(castOutputBox);
|
||||
}
|
||||
Surface.MarkAsEdited();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using FlaxEditor.Content.Settings;
|
||||
using FlaxEditor.GUI.ContextMenu;
|
||||
using FlaxEditor.GUI.Input;
|
||||
using FlaxEditor.Options;
|
||||
@@ -9,6 +10,8 @@ using FlaxEditor.Viewport.Cameras;
|
||||
using FlaxEditor.Viewport.Widgets;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
using Newtonsoft.Json;
|
||||
using JsonSerializer = FlaxEngine.Json.JsonSerializer;
|
||||
|
||||
namespace FlaxEditor.Viewport
|
||||
{
|
||||
@@ -486,10 +489,63 @@ namespace FlaxEditor.Viewport
|
||||
}
|
||||
}
|
||||
|
||||
// View Layers
|
||||
{
|
||||
var viewLayers = ViewWidgetButtonMenu.AddChildMenu("View Layers").ContextMenu;
|
||||
viewLayers.AddButton("Copy layers", () => Clipboard.Text = JsonSerializer.Serialize(Task.View.RenderLayersMask));
|
||||
viewLayers.AddButton("Paste layers", () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
Task.ViewLayersMask = JsonSerializer.Deserialize<LayersMask>(Clipboard.Text);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
});
|
||||
viewLayers.AddButton("Reset layers", () => Task.ViewLayersMask = LayersMask.Default).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewLayers.AddButton("Disable layers", () => Task.ViewLayersMask = new LayersMask(0)).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewLayers.AddSeparator();
|
||||
var layers = LayersAndTagsSettings.GetCurrentLayers();
|
||||
if (layers != null && layers.Length > 0)
|
||||
{
|
||||
for (int i = 0; i < layers.Length; i++)
|
||||
{
|
||||
var layer = layers[i];
|
||||
var button = viewLayers.AddButton(layer);
|
||||
button.CloseMenuOnClick = false;
|
||||
button.Tag = 1 << i;
|
||||
}
|
||||
}
|
||||
viewLayers.ButtonClicked += button =>
|
||||
{
|
||||
if (button.Tag != null)
|
||||
{
|
||||
int layerIndex = (int)button.Tag;
|
||||
LayersMask mask = new LayersMask(layerIndex);
|
||||
Task.ViewLayersMask ^= mask;
|
||||
button.Icon = (Task.ViewLayersMask & mask) != 0 ? Style.Current.CheckBoxTick : SpriteHandle.Invalid;
|
||||
}
|
||||
};
|
||||
viewLayers.VisibleChanged += WidgetViewLayersShowHide;
|
||||
}
|
||||
|
||||
// View Flags
|
||||
{
|
||||
var viewFlags = ViewWidgetButtonMenu.AddChildMenu("View Flags").ContextMenu;
|
||||
viewFlags.AddButton("Copy flags", () => Clipboard.Text = JsonSerializer.Serialize(Task.ViewFlags));
|
||||
viewFlags.AddButton("Paste flags", () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
Task.ViewFlags = JsonSerializer.Deserialize<ViewFlags>(Clipboard.Text);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
});
|
||||
viewFlags.AddButton("Reset flags", () => Task.ViewFlags = ViewFlags.DefaultEditor).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewFlags.AddButton("Disable flags", () => Task.ViewFlags = ViewFlags.None).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewFlags.AddSeparator();
|
||||
for (int i = 0; i < EditorViewportViewFlagsValues.Length; i++)
|
||||
{
|
||||
@@ -504,7 +560,7 @@ namespace FlaxEditor.Viewport
|
||||
{
|
||||
var v = (ViewFlags)button.Tag;
|
||||
Task.ViewFlags ^= v;
|
||||
button.Icon = (Task.View.Flags & v) != 0 ? Style.Current.CheckBoxTick : SpriteHandle.Invalid;
|
||||
button.Icon = (Task.ViewFlags & v) != 0 ? Style.Current.CheckBoxTick : SpriteHandle.Invalid;
|
||||
}
|
||||
};
|
||||
viewFlags.VisibleChanged += WidgetViewFlagsShowHide;
|
||||
@@ -513,6 +569,18 @@ namespace FlaxEditor.Viewport
|
||||
// Debug View
|
||||
{
|
||||
var debugView = ViewWidgetButtonMenu.AddChildMenu("Debug View").ContextMenu;
|
||||
debugView.AddButton("Copy view", () => Clipboard.Text = JsonSerializer.Serialize(Task.ViewMode));
|
||||
debugView.AddButton("Paste view", () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
Task.ViewMode = JsonSerializer.Deserialize<ViewMode>(Clipboard.Text);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
});
|
||||
debugView.AddSeparator();
|
||||
for (int i = 0; i < EditorViewportViewModeValues.Length; i++)
|
||||
{
|
||||
ref var v = ref EditorViewportViewModeValues[i];
|
||||
@@ -1084,9 +1152,9 @@ namespace FlaxEditor.Viewport
|
||||
_isVirtualMouseRightDown = false; // Cancel when mouse right or escape is pressed
|
||||
if (_wasVirtualMouseRightDown)
|
||||
wasControllingMouse = true;
|
||||
if (_isVirtualMouseRightDown)
|
||||
if (_isVirtualMouseRightDown)
|
||||
_isControllingMouse = _isVirtualMouseRightDown;
|
||||
|
||||
|
||||
if (wasControllingMouse != _isControllingMouse)
|
||||
{
|
||||
if (_isControllingMouse)
|
||||
@@ -1591,6 +1659,24 @@ namespace FlaxEditor.Viewport
|
||||
}
|
||||
}
|
||||
|
||||
private void WidgetViewLayersShowHide(Control cm)
|
||||
{
|
||||
if (cm.Visible == false)
|
||||
return;
|
||||
|
||||
var ccm = (ContextMenu)cm;
|
||||
var layersMask = Task.ViewLayersMask;
|
||||
foreach (var e in ccm.Items)
|
||||
{
|
||||
if (e is ContextMenuButton b && b != null && b.Tag != null)
|
||||
{
|
||||
int layerIndex = (int)b.Tag;
|
||||
LayersMask mask = new LayersMask(layerIndex);
|
||||
b.Icon = (layersMask & mask) != 0 ? Style.Current.CheckBoxTick : SpriteHandle.Invalid;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float GetGamepadAxis(GamepadAxis axis)
|
||||
{
|
||||
var value = FlaxEngine.Input.GetGamepadAxis(InputGamepadIndex.All, axis);
|
||||
|
||||
@@ -313,7 +313,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
}
|
||||
if (showCustomNodeOptions)
|
||||
{
|
||||
Selection[0].OnContextMenu(contextMenu);
|
||||
Selection[0].OnContextMenu(contextMenu, this);
|
||||
}
|
||||
ContextMenuShow?.Invoke(contextMenu);
|
||||
|
||||
|
||||
@@ -151,7 +151,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
Graph = new LocalSceneGraph(new CustomRootNode(this));
|
||||
_tree = new PrefabTree
|
||||
{
|
||||
Margin = new Margin(0.0f, 0.0f, -16.0f, 0.0f), // Hide root node
|
||||
Margin = new Margin(0.0f, 0.0f, -16.0f, _treePanel.ScrollBarsSize), // Hide root node
|
||||
IsScrollable = true,
|
||||
};
|
||||
_tree.AddChild(Graph.Root.TreeNode);
|
||||
|
||||
@@ -215,7 +215,7 @@ namespace FlaxEditor.Windows
|
||||
}
|
||||
if (showCustomNodeOptions)
|
||||
{
|
||||
Editor.SceneEditing.Selection[0].OnContextMenu(contextMenu);
|
||||
Editor.SceneEditing.Selection[0].OnContextMenu(contextMenu, this);
|
||||
}
|
||||
|
||||
ContextMenuShow?.Invoke(contextMenu);
|
||||
|
||||
@@ -74,7 +74,7 @@ namespace FlaxEditor.Windows
|
||||
root.TreeNode.Expand();
|
||||
_tree = new Tree(true)
|
||||
{
|
||||
Margin = new Margin(0.0f, 0.0f, -16.0f, 0.0f), // Hide root node
|
||||
Margin = new Margin(0.0f, 0.0f, -16.0f, _sceneTreePanel.ScrollBarsSize), // Hide root node
|
||||
IsScrollable = true,
|
||||
};
|
||||
_tree.AddChild(root.TreeNode);
|
||||
|
||||
@@ -54,9 +54,7 @@ namespace FlaxEditor.Windows.Search
|
||||
_selectedItem.BackgroundColor = Style.Current.BackgroundSelected;
|
||||
if (_matchedItems.Count > VisibleItemCount)
|
||||
{
|
||||
_resultPanel.VScrollBar.SmoothingScale = 0;
|
||||
_resultPanel.ScrollViewTo(_selectedItem);
|
||||
_resultPanel.VScrollBar.SmoothingScale = 1;
|
||||
_resultPanel.ScrollViewTo(_selectedItem, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user