diff --git a/Source/Engine/Networking/NetworkReplicator.cpp b/Source/Engine/Networking/NetworkReplicator.cpp index b1088bfa5..42da4870b 100644 --- a/Source/Engine/Networking/NetworkReplicator.cpp +++ b/Source/Engine/Networking/NetworkReplicator.cpp @@ -1835,7 +1835,7 @@ void NetworkInternal::OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkCl #if USE_NETWORK_REPLICATOR_LOG // Ignore case when parent object in a message was a scene (eg. that is already unloaded on a client) AssetInfo assetInfo; - if (!Content::GetAssetInfo(msgDataItem.ParentId, assetInfo) || assetInfo.TypeName == TEXT("FlaxEngine.SceneAsset")) + if (!Content::GetAssetInfo(msgDataItem.ParentId, assetInfo) || assetInfo.TypeName != TEXT("FlaxEngine.SceneAsset")) { NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Failed to find object {} as parent to spawned object", msgDataItem.ParentId.ToString()); }