Fix network replicator incorrect error message filter
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@@ -1835,7 +1835,7 @@ void NetworkInternal::OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkCl
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#if USE_NETWORK_REPLICATOR_LOG
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#if USE_NETWORK_REPLICATOR_LOG
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// Ignore case when parent object in a message was a scene (eg. that is already unloaded on a client)
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// Ignore case when parent object in a message was a scene (eg. that is already unloaded on a client)
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AssetInfo assetInfo;
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AssetInfo assetInfo;
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if (!Content::GetAssetInfo(msgDataItem.ParentId, assetInfo) || assetInfo.TypeName == TEXT("FlaxEngine.SceneAsset"))
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if (!Content::GetAssetInfo(msgDataItem.ParentId, assetInfo) || assetInfo.TypeName != TEXT("FlaxEngine.SceneAsset"))
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{
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{
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NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Failed to find object {} as parent to spawned object", msgDataItem.ParentId.ToString());
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NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Failed to find object {} as parent to spawned object", msgDataItem.ParentId.ToString());
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}
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}
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