From c4fc7b7e5dd562f4632aa4f9813118ac7021ab0d Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 30 Jun 2021 12:02:23 +0200 Subject: [PATCH] Fix UI Canvas visible in PrefabPreview when using IsActive #559 --- Source/Engine/UI/UICanvas.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Engine/UI/UICanvas.cs b/Source/Engine/UI/UICanvas.cs index 3b84a42f3..1a2bb4b6b 100644 --- a/Source/Engine/UI/UICanvas.cs +++ b/Source/Engine/UI/UICanvas.cs @@ -643,7 +643,7 @@ namespace FlaxEngine #if FLAX_EDITOR if (RenderMode == CanvasRenderMode.ScreenSpace && _editorRoot != null && _guiRoot != null) { - _guiRoot.Parent = HasParent && IsActiveInHierarchy ? _editorRoot : null; + _guiRoot.Parent = IsActiveInHierarchy ? _editorRoot : null; _guiRoot.IndexInParent = 0; } #endif @@ -693,7 +693,7 @@ namespace FlaxEngine { if (RenderMode == CanvasRenderMode.ScreenSpace && _editorRoot != null && _guiRoot != null) { - _guiRoot.Parent = HasParent && IsActiveInHierarchy ? _editorRoot : null; + _guiRoot.Parent = IsActiveInHierarchy ? _editorRoot : null; _guiRoot.IndexInParent = 0; } }