Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts: # Source/Engine/Level/Scene/SceneRendering.cpp # Source/Engine/Physics/Colliders/Collider.cpp # Source/Engine/Physics/Colliders/Collider.h
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@@ -107,11 +107,11 @@ API_CLASS(Static) class FLAXENGINE_API DebugDraw
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#if USE_EDITOR
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/// <summary>
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/// Draws the physics debug shapes for the given collider. Editor Only
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/// Draws the physics debug shapes for the given actor. Editor Only
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/// </summary>
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/// <param name="collider">The collider to draw.</param>
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/// <param name="actor">The actor to draw.</param>
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/// <param name="view">The render view to draw in.</param>
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API_FUNCTION() static void DrawColliderDebugPhysics(Collider* collider, RenderView& view);
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API_FUNCTION() static void DrawDebugPhysics(Actor* actor, RenderView& view);
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/// <summary>
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/// Draws the light debug shapes for the given light. Editor Only
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