Add memory profiling events to the main areas of the engine
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@@ -10,6 +10,7 @@
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#include "Engine/Serialization/JsonSerializer.h"
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#include "Engine/Serialization/MemoryReadStream.h"
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#include "Engine/Threading/Threading.h"
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#include "Engine/Profiler/ProfilerMemory.h"
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#include "FlaxEngine.Gen.h"
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#if USE_EDITOR
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#include "Engine/Level/Level.h"
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@@ -275,6 +276,7 @@ Asset::LoadResult BehaviorTree::load()
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if (surfaceChunk == nullptr)
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return LoadResult::MissingDataChunk;
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MemoryReadStream surfaceStream(surfaceChunk->Get(), surfaceChunk->Size());
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PROFILE_MEM(AI);
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if (Graph.Load(&surfaceStream, true))
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{
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LOG(Warning, "Failed to load graph \'{0}\'", ToString());
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