Add DebugDraw::DrawLine with separate start/end colors

This commit is contained in:
Wojtek Figat
2023-07-13 13:08:53 +02:00
parent 15b2d4e041
commit c6a82b8c36
2 changed files with 31 additions and 0 deletions

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@@ -79,6 +79,17 @@ API_CLASS(Static) class FLAXENGINE_API DebugDraw
/// <param name="depthTest">If set to <c>true</c> depth test will be performed, otherwise depth will be ignored.</param>
API_FUNCTION() static void DrawLine(const Vector3& start, const Vector3& end, const Color& color, float duration = 0.0f, bool depthTest = true);
/// <summary>
/// Draws the line.
/// </summary>
/// <param name="start">The start point.</param>
/// <param name="end">The end point.</param>
/// <param name="startColor">The color of the start point.</param>
/// <param name="endColor">The color of the end point.</param>
/// <param name="duration">The duration (in seconds). Use 0 to draw it only once.</param>
/// <param name="depthTest">If set to <c>true</c> depth test will be performed, otherwise depth will be ignored.</param>
API_FUNCTION() static void DrawLine(const Vector3& start, const Vector3& end, const Color& startColor, const Color& endColor, float duration = 0.0f, bool depthTest = true);
/// <summary>
/// Draws the lines. Line positions are located one after another (e.g. l0.start, l0.end, l1.start, l1.end,...).
/// </summary>