From c72fac335fb044bdc51d34da152b28b58b41195c Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Thu, 23 Jan 2025 21:28:09 -0600 Subject: [PATCH] Check for null in Actor node `IsActive`. --- Source/Editor/SceneGraph/ActorNode.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Editor/SceneGraph/ActorNode.cs b/Source/Editor/SceneGraph/ActorNode.cs index 91bf26103..a1e1643a8 100644 --- a/Source/Editor/SceneGraph/ActorNode.cs +++ b/Source/Editor/SceneGraph/ActorNode.cs @@ -215,10 +215,10 @@ namespace FlaxEditor.SceneGraph public override bool CanDuplicate => (_actor.HideFlags & HideFlags.HideInHierarchy) == 0; /// - public override bool IsActive => _actor.IsActive; + public override bool IsActive => _actor?.IsActive ?? false; /// - public override bool IsActiveInHierarchy => _actor.IsActiveInHierarchy; + public override bool IsActiveInHierarchy => _actor?.IsActiveInHierarchy ?? false; /// public override int OrderInParent