Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts: # Source/Editor/Editor.Build.cs
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@@ -100,7 +100,12 @@ bool GameSettings::Load()
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auto settings = Get();
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if (!settings)
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{
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#if USE_EDITOR
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// Allow lack of Game Settings in Editor
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return false;
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#else
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return true;
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#endif
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}
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// Preload all settings assets
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