remove unused TerrainLayerNames

This commit is contained in:
xxSeys1
2024-11-16 17:05:44 +01:00
parent 1d7054265d
commit c8146a8e99

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@@ -21,21 +21,6 @@ namespace FlaxEditor.Tools.Terrain
[HideInEditor]
public class PaintTerrainGizmoMode : EditorGizmoMode
{
/// <summary>
/// The terrain layer names.
/// </summary>
public static readonly string[] TerrainLayerNames =
{
"Layer 0",
"Layer 1",
"Layer 2",
"Layer 3",
"Layer 4",
"Layer 5",
"Layer 6",
"Layer 7",
};
private struct SplatmapData
{
public IntPtr DataPtr;