Update consoles building

This commit is contained in:
Wojtek Figat
2023-02-05 23:48:11 +01:00
parent ac45bbe53e
commit c878c613c7
27 changed files with 51 additions and 43 deletions

View File

@@ -152,7 +152,7 @@ void SceneRendering::AddActor(Actor* a, int32& key)
listener->OnSceneRenderingAddActor(a);
}
void SceneRendering::UpdateActor(Actor* a, int32 key)
void SceneRendering::UpdateActor(Actor* a, int32& key)
{
const int32 category = a->_drawCategory;
ScopeLock lock(Locker);

View File

@@ -123,7 +123,7 @@ public:
public:
void AddActor(Actor* a, int32& key);
void UpdateActor(Actor* a, int32 key);
void UpdateActor(Actor* a, int32& key);
void RemoveActor(Actor* a, int32& key);
FORCE_INLINE void AddPostFxProvider(IPostFxSettingsProvider* obj)