Update consoles building

This commit is contained in:
Wojtek Figat
2023-02-05 23:48:11 +01:00
parent ac45bbe53e
commit c878c613c7
27 changed files with 51 additions and 43 deletions

View File

@@ -320,7 +320,7 @@ void DrawEmitterCPU(RenderContext& renderContext, ParticleBuffer* buffer, DrawCa
auto positionOffset = emitter->Graph.GetPositionAttributeOffset();
if (positionOffset == -1 || buffer->CPU.Count < 2 || buffer->CPU.RibbonOrder.IsEmpty())
break;
int32 count = buffer->CPU.Count;
uint32 count = buffer->CPU.Count;
ASSERT(buffer->CPU.RibbonOrder.Count() == emitter->Graph.RibbonRenderingModules.Count() * buffer->Capacity);
int32* ribbonOrderData = buffer->CPU.RibbonOrder.Get() + module->RibbonOrderOffset;
ParticleBufferCPUDataAccessor<Float3> positionData(buffer, emitter->Graph.Layout.GetAttributeOffset(module->Attributes[0]));