Add support for Cooperative Suspend when running on Mono

Informs mono runtime that Job System, Thread Pool or Content Load threads can wait when they are going idle between tasks.
This commit is contained in:
Wojtek Figat
2025-11-26 00:22:48 -08:00
parent cf048c9804
commit c8839b8587
5 changed files with 68 additions and 1 deletions

View File

@@ -15,6 +15,7 @@
#include "Engine/Profiler/ProfilerMemory.h"
#if USE_CSHARP
#include "Engine/Scripting/ManagedCLR/MCore.h"
#include "Engine/Scripting/Internal/InternalCalls.h"
#endif
#define JOB_SYSTEM_ENABLED 1
@@ -184,6 +185,7 @@ int32 JobSystemThread::Run()
JobData data;
Function<void(int32)> job;
bool attachCSharpThread = true;
MONO_THREAD_INFO_TYPE* monoThreadInfo = nullptr;
while (Platform::AtomicRead(&ExitFlag) == 0)
{
// Try to get a job
@@ -205,6 +207,7 @@ int32 JobSystemThread::Run()
{
MCore::Thread::Attach();
attachCSharpThread = false;
monoThreadInfo = mono_thread_info_attach();
}
#endif
@@ -244,9 +247,11 @@ int32 JobSystemThread::Run()
else
{
// Wait for signal
MONO_ENTER_GC_SAFE_WITH_INFO(monoThreadInfo);
JobsMutex.Lock();
JobsSignal.Wait(JobsMutex);
JobsMutex.Unlock();
MONO_EXIT_GC_SAFE_WITH_INFO;
}
}
return 0;