Add DoubleX constructors for VectorX
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@@ -1,5 +1,8 @@
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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#include "Double2.h"
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#include "Double3.h"
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#include "Double4.h"
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#include "Vector2.h"
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#include "Vector3.h"
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#include "Vector4.h"
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@@ -70,6 +73,27 @@ Vector3::Vector3(const Vector4& xyz)
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{
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}
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Vector3::Vector3(const Double2& xy, float z)
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: X(static_cast<float>(xy.X))
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, Y(static_cast<float>(xy.Y))
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, Z(z)
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{
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}
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Vector3::Vector3(const Double3& xyz)
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: X(static_cast<float>(xyz.X))
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, Y(static_cast<float>(xyz.Y))
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, Z(static_cast<float>(xyz.Z))
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{
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}
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Vector3::Vector3(const Double4& xyzw)
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: X(static_cast<float>(xyzw.X))
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, Y(static_cast<float>(xyzw.Y))
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, Z(static_cast<float>(xyzw.Z))
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{
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}
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Vector3::Vector3(const Color& color)
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: X(color.R)
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, Y(color.G)
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