Use VS2022 Win10 MSVC solutions in DirectX-related dependencies
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@@ -1,4 +1,4 @@
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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using System.IO;
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using Flax.Build;
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@@ -32,14 +32,14 @@ namespace Flax.Deps.Dependencies
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public override void Build(BuildOptions options)
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{
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var root = options.IntermediateFolder;
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var solutionPath = Path.Combine(root, "DirectXMesh_Desktop_2015.sln");
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var solutionPath = Path.Combine(root, "DirectXMesh_Desktop_2022_Win10.sln");
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var configuration = "Release";
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var outputFileNames = new[]
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{
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"DirectXMesh.lib",
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"DirectXMesh.pdb",
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};
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var binFolder = Path.Combine(root, "DirectXMesh", "Bin", "Desktop_2015");
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var binFolder = Path.Combine(root, "DirectXMesh", "Bin", "Desktop_2022_Win10");
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// Get the source
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CloneGitRepoFast(root, "https://github.com/Microsoft/DirectXMesh.git");
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@@ -50,14 +50,15 @@ namespace Flax.Deps.Dependencies
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{
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case TargetPlatform.Windows:
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{
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// Build for Win64
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Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, "x64");
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var depsFolder = GetThirdPartyFolder(options, TargetPlatform.Windows, TargetArchitecture.x64);
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foreach (var file in outputFileNames)
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foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
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{
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Utilities.FileCopy(Path.Combine(binFolder, "x64", "Release", file), Path.Combine(depsFolder, file));
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Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString());
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var depsFolder = GetThirdPartyFolder(options, TargetPlatform.Windows, architecture);
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foreach (var file in outputFileNames)
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{
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Utilities.FileCopy(Path.Combine(binFolder, architecture.ToString(), "Release", file), Path.Combine(depsFolder, file));
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}
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}
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break;
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}
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}
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