Build C# bindings after generating engine project files

This commit is contained in:
2023-09-30 01:22:02 +03:00
parent fd3f10864b
commit c9324004eb
3 changed files with 21 additions and 4 deletions

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@@ -10,3 +10,8 @@ cd "`dirname "$0"`"
# Run Flax.Build to generate project files (also pass the arguments)
bash ./Development/Scripts/Mac/CallBuildTool.sh --genproject "$@"
# Build bindings for all editor configurations
echo Building C# bindings...
# TODO: Detect the correct architecture here
Binaries/Tools/Flax.Build -build -BuildBindingsOnly -arch=ARM64 -platform=Mac --buildTargets=FlaxEditor,FlaxGame