Compact graphics settings

This commit is contained in:
Wojciech Figat
2022-09-02 14:10:04 +02:00
parent 69a2d10c57
commit c9726ab05b
3 changed files with 16 additions and 20 deletions

View File

@@ -3,6 +3,7 @@
#include "Graphics.h"
#include "GPUDevice.h"
#include "PixelFormatExtensions.h"
#include "Engine/Core/Config/GraphicsSettings.h"
#include "Engine/Engine/CommandLine.h"
#include "Engine/Engine/EngineService.h"
@@ -52,6 +53,21 @@ public:
GraphicsService GraphicsServiceInstance;
void GraphicsSettings::Apply()
{
Graphics::UseVSync = UseVSync;
Graphics::AAQuality = AAQuality;
Graphics::SSRQuality = SSRQuality;
Graphics::SSAOQuality = SSAOQuality;
Graphics::VolumetricFogQuality = VolumetricFogQuality;
Graphics::ShadowsQuality = ShadowsQuality;
Graphics::ShadowMapsQuality = ShadowMapsQuality;
Graphics::AllowCSMBlending = AllowCSMBlending;
Graphics::GlobalSDFQuality = GlobalSDFQuality;
Graphics::GIQuality = GIQuality;
Graphics::PostProcessSettings = PostProcessSettings;
}
void Graphics::DisposeDevice()
{
if (GPUDevice::Instance)