Merge branch 'FlaxEngine:master' into flax-msdf-font
This commit is contained in:
@@ -0,0 +1,38 @@
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// Copyright (c) Wojciech Figat. All rights reserved.
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using FlaxEngine;
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namespace FlaxEditor.CustomEditors.Dedicated
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{
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/// <summary>
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/// Custom editor for <see cref="NavMeshBoundsVolume"/>.
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/// </summary>
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/// <seealso cref="ActorEditor" />
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[CustomEditor(typeof(NavMeshBoundsVolume)), DefaultEditor]
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internal class NavMeshBoundsVolumeEditor : ActorEditor
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{
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/// <inheritdoc />
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public override void Initialize(LayoutElementsContainer layout)
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{
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base.Initialize(layout);
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if (Values.HasDifferentTypes == false)
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{
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var button = layout.Button("Build");
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button.Button.Clicked += OnBuildClicked;
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}
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}
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private void OnBuildClicked()
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{
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foreach (var value in Values)
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{
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if (value is NavMeshBoundsVolume volume)
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{
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Navigation.BuildNavMesh(volume.Box, volume.Scene);
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Editor.Instance.Scene.MarkSceneEdited(volume.Scene);
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}
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}
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}
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}
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}
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@@ -593,11 +593,12 @@ namespace FlaxEditor.CustomEditors.Editors
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panel.Panel.Offsets = new Margin(7, 7, 0, 0);
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panel.Panel.BackgroundColor = _background;
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var elementType = ElementType;
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var bindingAttr = System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.Public;
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bool single = elementType.IsPrimitive ||
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elementType.Equals(new ScriptType(typeof(string))) ||
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elementType.IsEnum ||
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(elementType.GetFields().Length == 1 && elementType.GetProperties().Length == 0) ||
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(elementType.GetProperties().Length == 1 && elementType.GetFields().Length == 0) ||
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(elementType.GetFields(bindingAttr).Length == 1 && elementType.GetProperties(bindingAttr).Length == 0) ||
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(elementType.GetProperties(bindingAttr).Length == 1 && elementType.GetFields(bindingAttr).Length == 0) ||
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elementType.Equals(new ScriptType(typeof(JsonAsset))) ||
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elementType.Equals(new ScriptType(typeof(SettingsBase)));
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if (_cachedDropPanels == null)
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@@ -23,6 +23,7 @@ using FlaxEngine.Assertions;
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using FlaxEngine.GUI;
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using FlaxEngine.Interop;
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using FlaxEngine.Json;
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using FlaxEngine.Utilities;
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#pragma warning disable CS1591
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@@ -1370,7 +1371,7 @@ namespace FlaxEditor
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public void BuildCSG()
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{
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var scenes = Level.Scenes;
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scenes.ToList().ForEach(x => x.BuildCSG(0));
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scenes.ForEach(x => x.BuildCSG(0));
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Scene.MarkSceneEdited(scenes);
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}
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@@ -1380,7 +1381,7 @@ namespace FlaxEditor
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public void BuildNavMesh()
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{
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var scenes = Level.Scenes;
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scenes.ToList().ForEach(x => Navigation.BuildNavMesh(x, 0));
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Navigation.BuildNavMesh();
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Scene.MarkSceneEdited(scenes);
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}
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@@ -502,6 +502,7 @@ namespace FlaxEditor.GUI.ContextMenu
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if (base.OnKeyDown(key))
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return true;
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// Keyboard navigation around the menu
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switch (key)
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{
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case KeyboardKeys.ArrowDown:
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@@ -526,6 +527,20 @@ namespace FlaxEditor.GUI.ContextMenu
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}
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}
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break;
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case KeyboardKeys.ArrowRight:
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for (int i = 0; i < _panel.Children.Count; i++)
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{
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if (_panel.Children[i] is ContextMenuChildMenu item && item.Visible && item.IsFocused && !item.ContextMenu.IsOpened)
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{
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item.ShowChild(this);
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item.ContextMenu._panel.Children.FirstOrDefault(x => x is ContextMenuButton && x.Visible)?.Focus();
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break;
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}
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}
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break;
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case KeyboardKeys.ArrowLeft:
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ParentCM?.RootWindow.Focus();
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break;
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}
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return false;
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@@ -72,6 +72,11 @@ namespace FlaxEditor.GUI.ContextMenu
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/// </summary>
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public bool HasChildCMOpened => _childCM != null;
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/// <summary>
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/// Gets the parent context menu (if exists).
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/// </summary>
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public ContextMenuBase ParentCM => _parentCM;
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/// <summary>
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/// Gets the topmost context menu.
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/// </summary>
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@@ -81,9 +86,7 @@ namespace FlaxEditor.GUI.ContextMenu
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{
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var cm = this;
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while (cm._parentCM != null && cm._isSubMenu)
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{
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cm = cm._parentCM;
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}
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return cm;
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}
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}
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@@ -108,6 +111,11 @@ namespace FlaxEditor.GUI.ContextMenu
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/// </summary>
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public bool UseInput = true;
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/// <summary>
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/// Optional flag that can disable UI navigation (tab/enter).
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/// </summary>
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public bool UseNavigation = true;
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/// <summary>
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/// Initializes a new instance of the <see cref="ContextMenuBase"/> class.
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/// </summary>
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@@ -594,6 +602,21 @@ namespace FlaxEditor.GUI.ContextMenu
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case KeyboardKeys.Escape:
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Hide();
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return true;
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case KeyboardKeys.Return:
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if (UseNavigation && Root?.FocusedControl != null)
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{
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Root.SubmitFocused();
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return true;
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}
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break;
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case KeyboardKeys.Tab:
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if (UseNavigation && Root != null)
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{
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bool shiftDown = Root.GetKey(KeyboardKeys.Shift);
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Root.Navigate(shiftDown ? NavDirection.Previous : NavDirection.Next);
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return true;
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}
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break;
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}
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return false;
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}
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@@ -29,7 +29,7 @@ namespace FlaxEditor.GUI.ContextMenu
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CloseMenuOnClick = false;
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}
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private void ShowChild(ContextMenu parentContextMenu)
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internal void ShowChild(ContextMenu parentContextMenu)
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{
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// Hide parent CM popups and set itself as child
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var vAlign = parentContextMenu.ItemsAreaMargin.Top;
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@@ -522,6 +522,16 @@ namespace FlaxEditor.GUI
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cm.AddButton("Show whole curve", _editor.ShowWholeCurve);
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cm.AddButton("Reset view", _editor.ResetView);
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}
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cm.AddSeparator();
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var presetCm = cm.AddChildMenu("Apply preset");
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foreach (var value in Enum.GetValues(typeof(CurvePreset)))
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{
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CurvePreset preset = (CurvePreset)value;
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string name = Utilities.Utils.GetPropertyNameUI(preset.ToString());
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var b = presetCm.ContextMenu.AddButton(name, () => _editor.ApplyPreset(preset));
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b.Enabled = !(_editor is LinearCurveEditor<T> && (preset != CurvePreset.Constant && preset != CurvePreset.Linear));
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}
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_editor.OnShowContextMenu(cm, selectionCount);
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cm.Show(this, location);
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}
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@@ -619,6 +629,33 @@ namespace FlaxEditor.GUI
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}
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}
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/// <summary>
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/// A list of avaliable curve presets for the <see cref="CurveEditor{T}"/>.
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/// </summary>
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public enum CurvePreset
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{
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/// <summary>
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/// A curve where every point has the same value.
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/// </summary>
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Constant,
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/// <summary>
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/// A curve linear curve.
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/// </summary>
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Linear,
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/// <summary>
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/// A curve that starts a slowly and then accelerates until the end.
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/// </summary>
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EaseIn,
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/// <summary>
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/// A curve that starts a steep and then flattens until the end.
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/// </summary>
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EaseOut,
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/// <summary>
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/// A combination of the <see cref="CurvePreset.EaseIn"/> and <see cref="CurvePreset.EaseOut"/> preset.
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/// </summary>
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Smoothstep
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}
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/// <inheritdoc />
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public override void OnKeyframesDeselect(IKeyframesEditor editor)
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{
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@@ -19,6 +19,48 @@ namespace FlaxEditor.GUI
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/// <seealso cref="CurveEditorBase" />
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public abstract partial class CurveEditor<T> : CurveEditorBase where T : new()
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{
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/// <summary>
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/// Represents a single point in a <see cref="CurveEditorPreset"/>.
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/// </summary>
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protected struct CurvePresetPoint
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{
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/// <summary>
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/// The time.
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/// </summary>
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public float Time;
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/// <summary>
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/// The value.
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/// </summary>
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public float Value;
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/// <summary>
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/// The in tangent. Will be ignored in <see cref="LinearCurveEditor{T}"/>
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/// </summary>
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public float TangentIn;
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/// <summary>
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/// The out tangent. Will be ignored in <see cref="LinearCurveEditor{T}"/>
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/// </summary>
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public float TangentOut;
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}
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/// <summary>
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/// A curve preset.
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/// </summary>
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protected struct CurveEditorPreset()
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{
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/// <summary>
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/// If the tangents will be linear or smooth.
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/// </summary>
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public bool LinearTangents;
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/// <summary>
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/// The points of the preset.
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/// </summary>
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public List<CurvePresetPoint> Points;
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}
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private class Popup : ContextMenuBase
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{
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private CustomEditorPresenter _presenter;
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@@ -26,11 +68,12 @@ namespace FlaxEditor.GUI
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private List<int> _keyframeIndices;
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private bool _isDirty;
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public Popup(CurveEditor<T> editor, object[] selection, List<int> keyframeIndices = null, float height = 140.0f)
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: this(editor, height)
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public Popup(CurveEditor<T> editor, object[] selection, List<int> keyframeIndices = null, float maxHeight = 140.0f)
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: this(editor, maxHeight)
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{
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_presenter.Select(selection);
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_presenter.OpenAllGroups();
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Size = new Float2(Size.X, Mathf.Min(_presenter.ContainerControl.Size.Y, maxHeight));
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_keyframeIndices = keyframeIndices;
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if (keyframeIndices != null && selection.Length != keyframeIndices.Count)
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throw new Exception();
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@@ -169,7 +212,7 @@ namespace FlaxEditor.GUI
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if (IsSelected)
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color = Editor.ContainsFocus ? style.SelectionBorder : Color.Lerp(style.ForegroundDisabled, style.SelectionBorder, 0.4f);
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if (IsMouseOver)
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color *= 1.1f;
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color *= 1.5f;
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Render2D.FillRectangle(rect, color);
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}
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@@ -285,7 +328,7 @@ namespace FlaxEditor.GUI
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/// <summary>
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/// The keyframes size.
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/// </summary>
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protected static readonly Float2 KeyframesSize = new Float2(7.0f);
|
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protected static readonly Float2 KeyframesSize = new Float2(8.0f);
|
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|
||||
/// <summary>
|
||||
/// The colors for the keyframe points.
|
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@@ -326,6 +369,63 @@ namespace FlaxEditor.GUI
|
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private Color _labelsColor;
|
||||
private Font _labelsFont;
|
||||
|
||||
/// <summary>
|
||||
/// Preset values for <see cref="CurvePreset"/> to be applied to a <see cref="CurveEditor{T}"/>.
|
||||
/// </summary>
|
||||
protected Dictionary<CurvePreset, CurveEditorPreset> Presets = new Dictionary<CurvePreset, CurveEditorPreset>
|
||||
{
|
||||
{ CurvePreset.Constant, new CurveEditorPreset
|
||||
{
|
||||
LinearTangents = true,
|
||||
Points = new List<CurvePresetPoint>
|
||||
{
|
||||
new CurvePresetPoint { Time = 0f, Value = 0.5f, TangentIn = 0f, TangentOut = 0f },
|
||||
new CurvePresetPoint { Time = 1f, Value = 0.5f, TangentIn = 0f, TangentOut = 0f },
|
||||
}
|
||||
}
|
||||
},
|
||||
{ CurvePreset.EaseIn, new CurveEditorPreset
|
||||
{
|
||||
LinearTangents = false,
|
||||
Points = new List<CurvePresetPoint>
|
||||
{
|
||||
new CurvePresetPoint { Time = 0f, Value = 0f, TangentIn = 0f, TangentOut = 0f },
|
||||
new CurvePresetPoint { Time = 1f, Value = 1f, TangentIn = -1.4f, TangentOut = 0f },
|
||||
}
|
||||
}
|
||||
},
|
||||
{ CurvePreset.EaseOut, new CurveEditorPreset
|
||||
{
|
||||
LinearTangents = false,
|
||||
Points = new List<CurvePresetPoint>
|
||||
{
|
||||
new CurvePresetPoint { Time = 1f, Value = 1f, TangentIn = 0f, TangentOut = 0f },
|
||||
new CurvePresetPoint { Time = 0f, Value = 0f, TangentIn = 0f, TangentOut = 1.4f },
|
||||
}
|
||||
}
|
||||
},
|
||||
{ CurvePreset.Linear, new CurveEditorPreset
|
||||
{
|
||||
LinearTangents = true,
|
||||
Points = new List<CurvePresetPoint>
|
||||
{
|
||||
new CurvePresetPoint { Time = 0f, Value = 0f, TangentIn = 0f, TangentOut = 0f },
|
||||
new CurvePresetPoint { Time = 1f, Value = 1f, TangentIn = 0f, TangentOut = 0f },
|
||||
}
|
||||
}
|
||||
},
|
||||
{ CurvePreset.Smoothstep, new CurveEditorPreset
|
||||
{
|
||||
LinearTangents = false,
|
||||
Points = new List<CurvePresetPoint>
|
||||
{
|
||||
new CurvePresetPoint { Time = 0f, Value = 0f, TangentIn = 0f, TangentOut = 0f },
|
||||
new CurvePresetPoint { Time = 1f, Value = 1f, TangentIn = 0f, TangentOut = 0f },
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The keyframe UI points.
|
||||
/// </summary>
|
||||
@@ -568,6 +668,28 @@ namespace FlaxEditor.GUI
|
||||
/// <param name="indicesToRemove">The list of indices of the keyframes to remove.</param>
|
||||
protected abstract void RemoveKeyframesInternal(HashSet<int> indicesToRemove);
|
||||
|
||||
/// <summary>
|
||||
/// Tries to convert a float to the type of the type wildcard of the curve editor.
|
||||
/// </summary>
|
||||
/// <param name="value">The float.</param>
|
||||
/// <returns>The converted value.</returns>
|
||||
public static object ConvertCurvePresetValueToCurveEditorType(float value)
|
||||
{
|
||||
if (typeof(T) == typeof(Float2))
|
||||
return new Float2(value);
|
||||
if (typeof(T) == typeof(Float3))
|
||||
return new Float3(value);
|
||||
if (typeof(T) == typeof(Float4))
|
||||
return new Float4(value);
|
||||
if (typeof(T) == typeof(Vector2))
|
||||
return new Vector2(value);
|
||||
if (typeof(T) == typeof(Vector3))
|
||||
return new Vector3(value);
|
||||
if (typeof(T) == typeof(Vector4))
|
||||
return new Vector4(value);
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when showing a context menu. Can be used to add custom buttons with actions.
|
||||
/// </summary>
|
||||
@@ -752,6 +874,17 @@ namespace FlaxEditor.GUI
|
||||
ShowCurve(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a <see cref="CurvePreset"/> to the curve editor.
|
||||
/// </summary>
|
||||
/// <param name="preset">The preset.</param>
|
||||
public virtual void ApplyPreset(CurvePreset preset)
|
||||
{
|
||||
// Remove existing keyframes
|
||||
SelectAll();
|
||||
RemoveKeyframes();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Evaluate(out object result, float time, bool loop = false)
|
||||
{
|
||||
@@ -1028,6 +1161,31 @@ namespace FlaxEditor.GUI
|
||||
return true;
|
||||
}
|
||||
|
||||
bool left = key == KeyboardKeys.ArrowLeft;
|
||||
bool right = key == KeyboardKeys.ArrowRight;
|
||||
bool up = key == KeyboardKeys.ArrowUp;
|
||||
bool down = key == KeyboardKeys.ArrowDown;
|
||||
|
||||
if (left || right || up || down)
|
||||
{
|
||||
bool shift = Root.GetKey(KeyboardKeys.Shift);
|
||||
bool alt = Root.GetKey(KeyboardKeys.Alt);
|
||||
float deltaValue = 10f;
|
||||
if (shift || alt)
|
||||
deltaValue = shift ? 2.5f : 5f;
|
||||
|
||||
Float2 moveDelta = Float2.Zero;
|
||||
if (left || right)
|
||||
moveDelta.X = left ? -deltaValue : deltaValue;
|
||||
if (up || down)
|
||||
moveDelta.Y = up ? -deltaValue : deltaValue;
|
||||
|
||||
_contents.OnMoveStart(Float2.Zero);
|
||||
_contents.OnMove(moveDelta);
|
||||
_contents.OnMoveEnd(Float2.Zero);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1526,6 +1684,22 @@ namespace FlaxEditor.GUI
|
||||
_tangents[i].Visible = false;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ApplyPreset(CurvePreset preset)
|
||||
{
|
||||
base.ApplyPreset(preset);
|
||||
|
||||
CurveEditorPreset data = Presets[preset];
|
||||
foreach (var point in data.Points)
|
||||
{
|
||||
float time = point.Time;
|
||||
object value = ConvertCurvePresetValueToCurveEditorType((float)point.Value);
|
||||
AddKeyframe(time, value);
|
||||
}
|
||||
|
||||
ShowWholeCurve();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void DrawCurve(ref Rectangle viewRect)
|
||||
{
|
||||
@@ -2312,6 +2486,30 @@ namespace FlaxEditor.GUI
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ApplyPreset(CurvePreset preset)
|
||||
{
|
||||
base.ApplyPreset(preset);
|
||||
|
||||
CurveEditorPreset data = Presets[preset];
|
||||
|
||||
foreach (var point in data.Points)
|
||||
{
|
||||
float time = point.Time;
|
||||
object value = ConvertCurvePresetValueToCurveEditorType((float)point.Value);
|
||||
object tangentIn = ConvertCurvePresetValueToCurveEditorType((float)point.TangentIn);
|
||||
object tangentOut = ConvertCurvePresetValueToCurveEditorType((float)point.TangentOut);
|
||||
|
||||
AddKeyframe(time, value, tangentIn, tangentOut);
|
||||
}
|
||||
|
||||
SelectAll();
|
||||
if (data.LinearTangents)
|
||||
SetTangentsLinear();
|
||||
|
||||
ShowWholeCurve();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void SetScaleInternal(ref Float2 scale)
|
||||
{
|
||||
|
||||
@@ -469,7 +469,7 @@ namespace FlaxEditor.GUI.Docking
|
||||
var childPanels = _childPanels.ToArray();
|
||||
if (childPanels.Length != 0)
|
||||
{
|
||||
// Move tabs from child panels into this one
|
||||
// Fallback: move tabs from child panels into this one.
|
||||
DockWindow selectedTab = null;
|
||||
foreach (var childPanel in childPanels)
|
||||
{
|
||||
@@ -490,7 +490,8 @@ namespace FlaxEditor.GUI.Docking
|
||||
{
|
||||
// Unlink splitter
|
||||
var splitterParent = splitter.Parent;
|
||||
Assert.IsNotNull(splitterParent);
|
||||
if (splitterParent == null)
|
||||
return;
|
||||
splitter.Parent = null;
|
||||
|
||||
// Move controls from second split panel to the split panel parent
|
||||
@@ -507,17 +508,63 @@ namespace FlaxEditor.GUI.Docking
|
||||
splitter.Dispose();
|
||||
}
|
||||
}
|
||||
else if (IsMaster && _childPanels.Count != 0)
|
||||
{
|
||||
if (TryCollapseSplitter(_tabsProxy?.Parent as Panel))
|
||||
return;
|
||||
}
|
||||
else if (!IsMaster)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
}
|
||||
else if (_childPanels.Count != 0)
|
||||
{
|
||||
if (TryCollapseSplitter(_tabsProxy?.Parent as Panel))
|
||||
return;
|
||||
}
|
||||
else if (!IsMaster)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
}
|
||||
|
||||
internal bool CollapseEmptyTabsProxy()
|
||||
{
|
||||
if (TabsCount == 0 && ChildPanelsCount > 0)
|
||||
{
|
||||
return TryCollapseSplitter(_tabsProxy?.Parent as Panel);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool TryCollapseSplitter(Panel removedPanelParent)
|
||||
{
|
||||
if (removedPanelParent == null)
|
||||
return false;
|
||||
if (!(removedPanelParent.Parent is SplitPanel tabsSplitter))
|
||||
return false;
|
||||
|
||||
var splitterParent = tabsSplitter.Parent;
|
||||
if (splitterParent == null)
|
||||
return false;
|
||||
tabsSplitter.Parent = null;
|
||||
|
||||
var scrPanel = removedPanelParent == tabsSplitter.Panel2 ? tabsSplitter.Panel1 : tabsSplitter.Panel2;
|
||||
var srcPanelChildrenCount = scrPanel.ChildrenCount;
|
||||
for (int i = srcPanelChildrenCount - 1; i >= 0 && scrPanel.ChildrenCount > 0; i--)
|
||||
{
|
||||
scrPanel.GetChild(i).Parent = splitterParent;
|
||||
}
|
||||
Assert.IsTrue(scrPanel.ChildrenCount == 0);
|
||||
Assert.IsTrue(splitterParent.ChildrenCount == srcPanelChildrenCount);
|
||||
|
||||
tabsSplitter.Dispose();
|
||||
if (_tabsProxy != null && _tabsProxy.Parent == removedPanelParent)
|
||||
_tabsProxy = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
internal virtual void DockWindowInternal(DockState state, DockWindow window, bool autoSelect = true, float? splitterValue = null)
|
||||
{
|
||||
DockWindow(state, window, autoSelect, splitterValue);
|
||||
|
||||
@@ -1140,8 +1140,11 @@ namespace FlaxEditor.GUI.Tree
|
||||
ParentTree.DraggedOverNode = this;
|
||||
|
||||
// Expand node if mouse goes over arrow
|
||||
if (ArrowRect.Contains(location) && HasAnyVisibleChild)
|
||||
if (ArrowRect.Contains(location) && HasAnyVisibleChild && IsCollapsed)
|
||||
{
|
||||
Expand(true);
|
||||
ParentTree?.FlushPendingPerformLayout();
|
||||
}
|
||||
|
||||
result = OnDragEnterHeader(data);
|
||||
}
|
||||
@@ -1172,8 +1175,11 @@ namespace FlaxEditor.GUI.Tree
|
||||
ParentTree.DraggedOverNode = this;
|
||||
|
||||
// Expand node if mouse goes over arrow
|
||||
if (ArrowRect.Contains(location) && HasAnyVisibleChild)
|
||||
if (ArrowRect.Contains(location) && HasAnyVisibleChild && IsCollapsed)
|
||||
{
|
||||
Expand(true);
|
||||
ParentTree?.FlushPendingPerformLayout();
|
||||
}
|
||||
|
||||
if (!_isDragOverHeader)
|
||||
result = OnDragEnterHeader(data);
|
||||
|
||||
@@ -13,6 +13,7 @@ namespace FlaxEditor.Gizmo
|
||||
public abstract class GizmoBase
|
||||
{
|
||||
private IGizmoOwner _owner;
|
||||
private bool _visible = true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the gizmo owner.
|
||||
@@ -34,6 +35,11 @@ namespace FlaxEditor.Gizmo
|
||||
/// </summary>
|
||||
public virtual BoundingSphere FocusBounds => BoundingSphere.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether this gizmo is visible.
|
||||
/// </summary>
|
||||
public bool Visible { get { return _visible; } set { _visible = value; } }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GizmoBase"/> class.
|
||||
/// </summary>
|
||||
|
||||
@@ -36,11 +36,12 @@ public sealed class ViewportRubberBandSelector
|
||||
/// Triggers the start of a rubber band selection.
|
||||
/// </summary>
|
||||
/// <returns>True if selection started, otherwise false.</returns>
|
||||
public bool TryStartingRubberBandSelection()
|
||||
public bool TryStartingRubberBandSelection(Float2 mousePosition)
|
||||
{
|
||||
if (!_isRubberBandSpanning && _owner.Gizmos.Active != null && !_owner.Gizmos.Active.IsControllingMouse && !_owner.IsRightMouseButtonDown)
|
||||
{
|
||||
_tryStartRubberBand = true;
|
||||
_cachedStartingMousePosition = mousePosition;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -82,12 +83,15 @@ public sealed class ViewportRubberBandSelector
|
||||
return;
|
||||
}
|
||||
|
||||
if (_tryStartRubberBand && (Mathf.Abs(_owner.MouseDelta.X) > 0.1f || Mathf.Abs(_owner.MouseDelta.Y) > 0.1f) && canStart)
|
||||
if (_tryStartRubberBand && canStart)
|
||||
{
|
||||
_isRubberBandSpanning = true;
|
||||
_cachedStartingMousePosition = mousePosition;
|
||||
_rubberBandRect = new Rectangle(_cachedStartingMousePosition, Float2.Zero);
|
||||
_tryStartRubberBand = false;
|
||||
var delta = mousePosition - _cachedStartingMousePosition;
|
||||
if (Mathf.Abs(delta.X) > 0.1f || Mathf.Abs(delta.Y) > 0.1f)
|
||||
{
|
||||
_isRubberBandSpanning = true;
|
||||
_rubberBandRect = new Rectangle(_cachedStartingMousePosition, Float2.Zero);
|
||||
_tryStartRubberBand = false;
|
||||
}
|
||||
}
|
||||
else if (_isRubberBandSpanning && _owner.Gizmos.Active != null && !_owner.Gizmos.Active.IsControllingMouse && !_owner.IsRightMouseButtonDown)
|
||||
{
|
||||
|
||||
@@ -229,7 +229,7 @@ namespace FlaxEditor.Modules
|
||||
if (!isPlayMode && options.General.AutoRebuildNavMesh && actor.Scene && node.AffectsNavigationWithChildren)
|
||||
{
|
||||
var bounds = actor.BoxWithChildren;
|
||||
Navigation.BuildNavMesh(actor.Scene, bounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(bounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -491,10 +491,15 @@ namespace FlaxEditor.Modules
|
||||
Editor.LogWarning("Empty panel inside layout.");
|
||||
p.RemoveIt();
|
||||
}
|
||||
else
|
||||
{
|
||||
p.CollapseEmptyTabsProxy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
panel.SelectTab(selectedTab);
|
||||
panel.CollapseEmptyTabsProxy();
|
||||
}
|
||||
|
||||
private static void SaveBounds(XmlWriter writer, Window win)
|
||||
|
||||
@@ -387,6 +387,14 @@ namespace FlaxEditor.Options
|
||||
[EditorDisplay("Viewport"), EditorOrder(1760)]
|
||||
public InputBinding ToggleOrthographic = new InputBinding(KeyboardKeys.NumpadDecimal);
|
||||
|
||||
[DefaultValue(typeof(InputBinding), "G")]
|
||||
[EditorDisplay("Viewport"), EditorOrder(1770)]
|
||||
public InputBinding ToggleGameView = new InputBinding(KeyboardKeys.G);
|
||||
|
||||
[DefaultValue(typeof(InputBinding), "P")]
|
||||
[EditorDisplay("Viewport"), EditorOrder(1770)]
|
||||
public InputBinding ToggleNavMeshVisibility = new InputBinding(KeyboardKeys.P);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Debug Views
|
||||
|
||||
@@ -555,7 +555,7 @@ namespace FlaxEditor.SceneGraph.Actors
|
||||
var options = Editor.Instance.Options.Options.General;
|
||||
if (options.AutoRebuildNavMesh)
|
||||
{
|
||||
Navigation.BuildNavMesh(collider.Scene, collider.Box, options.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(collider.Box, options.AutoRebuildNavMeshTimeoutMs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,6 +47,11 @@ namespace FlaxEditor.SceneGraph.Actors
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the model used by this actor.
|
||||
/// </summary>
|
||||
public Model Model => ((StaticModel)Actor).Model;
|
||||
|
||||
/// <inheritdoc />
|
||||
public StaticModelNode(Actor actor)
|
||||
: base(actor)
|
||||
@@ -120,12 +125,12 @@ namespace FlaxEditor.SceneGraph.Actors
|
||||
{
|
||||
base.OnContextMenu(contextMenu, window);
|
||||
|
||||
// Check if every selected node is a primitive
|
||||
// Check if every selected node is a primitive or has collision asset
|
||||
var selection = GetSelection(window);
|
||||
bool autoOptionEnabled = true;
|
||||
foreach (var node in selection)
|
||||
{
|
||||
if (node is StaticModelNode staticModelNode && !staticModelNode.IsPrimitive)
|
||||
if (node is StaticModelNode staticModelNode && (!staticModelNode.IsPrimitive && GetCollisionData(staticModelNode.Model) == null))
|
||||
{
|
||||
autoOptionEnabled = false;
|
||||
break;
|
||||
@@ -201,6 +206,54 @@ namespace FlaxEditor.SceneGraph.Actors
|
||||
return Array.Empty<SceneGraphNode>();
|
||||
}
|
||||
|
||||
private static bool TryCollisionData(Model model, BinaryAssetItem assetItem, out CollisionData collisionData)
|
||||
{
|
||||
collisionData = FlaxEngine.Content.Load<CollisionData>(assetItem.ID);
|
||||
if (collisionData)
|
||||
{
|
||||
var options = collisionData.Options;
|
||||
if (options.Model == model.ID || options.Model == Guid.Empty)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private CollisionData GetCollisionData(Model model)
|
||||
{
|
||||
if (model == null)
|
||||
return null;
|
||||
|
||||
// Check if there already is collision data for that model to reuse
|
||||
var modelItem = (AssetItem)Editor.Instance.ContentDatabase.Find(model.ID);
|
||||
if (modelItem?.ParentFolder != null)
|
||||
{
|
||||
foreach (var child in modelItem.ParentFolder.Children)
|
||||
{
|
||||
// Check if there is collision that was made with this model
|
||||
if (child is BinaryAssetItem b && b.IsOfType<CollisionData>())
|
||||
{
|
||||
if (TryCollisionData(model, b, out var collisionData))
|
||||
return collisionData;
|
||||
}
|
||||
|
||||
// Check if there is an auto-imported collision
|
||||
if (child is ContentFolder childFolder && childFolder.ShortName == modelItem.ShortName)
|
||||
{
|
||||
foreach (var childFolderChild in childFolder.Children)
|
||||
{
|
||||
if (childFolderChild is BinaryAssetItem c && c.IsOfType<CollisionData>())
|
||||
{
|
||||
if (TryCollisionData(model, c, out var collisionData))
|
||||
return collisionData;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void CreateAuto(StaticModel actor, Spawner spawner, bool singleNode)
|
||||
{
|
||||
// Special case for in-built Editor models that can use analytical collision
|
||||
@@ -243,6 +296,15 @@ namespace FlaxEditor.SceneGraph.Actors
|
||||
collider.LocalPosition = new Vector3(0, 50.0f, 0);
|
||||
collider.LocalOrientation = Quaternion.Euler(0, 0, 90.0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
var collider = new MeshCollider
|
||||
{
|
||||
Transform = actor.Transform,
|
||||
CollisionData = GetCollisionData(model),
|
||||
};
|
||||
spawner(collider);
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateBox(StaticModel actor, Spawner spawner, bool singleNode)
|
||||
|
||||
@@ -304,25 +304,14 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class CustomCodeNode : SurfaceNode
|
||||
internal sealed class CustomCodeNode : ResizableSurfaceNode
|
||||
{
|
||||
private Rectangle _resizeButtonRect;
|
||||
private Float2 _startResizingSize;
|
||||
private Float2 _startResizingCornerOffset;
|
||||
private bool _isResizing;
|
||||
private CustomCodeTextBox _textBox;
|
||||
|
||||
private int SizeValueIndex => Archetype.TypeID == 8 ? 1 : 3; // Index of the Size stored in Values array
|
||||
|
||||
private Float2 SizeValue
|
||||
{
|
||||
get => (Float2)Values[SizeValueIndex];
|
||||
set => SetValue(SizeValueIndex, value, false);
|
||||
}
|
||||
|
||||
public CustomCodeNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
_sizeValueIndex = Archetype.TypeID == 8 ? 1 : 3; // Index of the Size stored in Values array
|
||||
Float2 pos = new Float2(FlaxEditor.Surface.Constants.NodeMarginX, FlaxEditor.Surface.Constants.NodeMarginY + FlaxEditor.Surface.Constants.NodeHeaderSize), size;
|
||||
if (nodeArch.TypeID == 8)
|
||||
{
|
||||
@@ -345,126 +334,19 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
_textBox.EditEnd += () => SetValue(0, _textBox.Text);
|
||||
}
|
||||
|
||||
public override bool CanSelect(ref Float2 location)
|
||||
{
|
||||
return base.CanSelect(ref location) && !_resizeButtonRect.MakeOffsetted(Location).Contains(ref location);
|
||||
}
|
||||
|
||||
public override void OnSurfaceLoaded(SurfaceNodeActions action)
|
||||
{
|
||||
base.OnSurfaceLoaded(action);
|
||||
|
||||
_textBox.Text = (string)Values[0];
|
||||
|
||||
var size = SizeValue;
|
||||
if (Surface != null && Surface.GridSnappingEnabled)
|
||||
size = Surface.SnapToGrid(size, true);
|
||||
Resize(size.X, size.Y);
|
||||
}
|
||||
|
||||
public override void OnValuesChanged()
|
||||
{
|
||||
base.OnValuesChanged();
|
||||
|
||||
var size = SizeValue;
|
||||
Resize(size.X, size.Y);
|
||||
_textBox.Text = (string)Values[0];
|
||||
}
|
||||
|
||||
protected override void UpdateRectangles()
|
||||
{
|
||||
base.UpdateRectangles();
|
||||
|
||||
const float buttonMargin = FlaxEditor.Surface.Constants.NodeCloseButtonMargin;
|
||||
const float buttonSize = FlaxEditor.Surface.Constants.NodeCloseButtonSize;
|
||||
_resizeButtonRect = new Rectangle(_closeButtonRect.Left, Height - buttonSize - buttonMargin - 4, buttonSize, buttonSize);
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
base.Draw();
|
||||
|
||||
var style = Style.Current;
|
||||
if (_isResizing)
|
||||
{
|
||||
Render2D.FillRectangle(_resizeButtonRect, style.Selection);
|
||||
Render2D.DrawRectangle(_resizeButtonRect, style.SelectionBorder);
|
||||
}
|
||||
Render2D.DrawSprite(style.Scale, _resizeButtonRect, _resizeButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
}
|
||||
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
if (_isResizing)
|
||||
EndResizing();
|
||||
|
||||
base.OnLostFocus();
|
||||
}
|
||||
|
||||
public override void OnEndMouseCapture()
|
||||
{
|
||||
if (_isResizing)
|
||||
EndResizing();
|
||||
|
||||
base.OnEndMouseCapture();
|
||||
}
|
||||
|
||||
public override bool OnMouseDown(Float2 location, MouseButton button)
|
||||
{
|
||||
if (base.OnMouseDown(location, button))
|
||||
return true;
|
||||
|
||||
if (button == MouseButton.Left && _resizeButtonRect.Contains(ref location) && Surface.CanEdit)
|
||||
{
|
||||
// Start sliding
|
||||
_isResizing = true;
|
||||
_startResizingSize = Size;
|
||||
_startResizingCornerOffset = Size - location;
|
||||
StartMouseCapture();
|
||||
Cursor = CursorType.SizeNWSE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnMouseMove(Float2 location)
|
||||
{
|
||||
if (_isResizing)
|
||||
{
|
||||
var emptySize = CalculateNodeSize(0, 0);
|
||||
var size = Float2.Max(location - emptySize + _startResizingCornerOffset, new Float2(240, 160));
|
||||
Resize(size.X, size.Y);
|
||||
}
|
||||
else
|
||||
{
|
||||
base.OnMouseMove(location);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnMouseUp(Float2 location, MouseButton button)
|
||||
{
|
||||
if (button == MouseButton.Left && _isResizing)
|
||||
{
|
||||
EndResizing();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseUp(location, button);
|
||||
}
|
||||
|
||||
private void EndResizing()
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
EndMouseCapture();
|
||||
_isResizing = false;
|
||||
if (_startResizingSize != Size)
|
||||
{
|
||||
var emptySize = CalculateNodeSize(0, 0);
|
||||
SizeValue = Size - emptySize;
|
||||
Surface.MarkAsEdited(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal enum MaterialTemplateInputsMapping
|
||||
|
||||
@@ -1100,6 +1100,27 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
NodeElementArchetype.Factory.ComboBox(2 + 20, 0, 116)
|
||||
}
|
||||
},
|
||||
new NodeArchetype
|
||||
{
|
||||
TypeID = 5,
|
||||
Create = (id, context, arch, groupArch) => new SurfaceNodeParamsSet(id, context, arch, groupArch),
|
||||
Title = "Set Parameter",
|
||||
Description = "Parameter value setter invoked when the animation pose is evaluated (output pose comes from input)",
|
||||
Flags = NodeFlags.AnimGraph,
|
||||
Size = new Float2(140, 40),
|
||||
DefaultValues = new object[]
|
||||
{
|
||||
Guid.Empty,
|
||||
null
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
NodeElementArchetype.Factory.Output(0, string.Empty, typeof(void), 0),
|
||||
NodeElementArchetype.Factory.Input(0, string.Empty, true, typeof(void), 2),
|
||||
NodeElementArchetype.Factory.Input(1, string.Empty, true, ScriptType.Null, 1, 1),
|
||||
NodeElementArchetype.Factory.ComboBox(2 + 20, 0, 116)
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,11 +23,14 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
TextureGroup = 4,
|
||||
}
|
||||
|
||||
internal class SampleTextureNode : SurfaceNode
|
||||
internal class TextureSamplerNode : SurfaceNode
|
||||
{
|
||||
private ComboBox _textureGroupPicker;
|
||||
protected int _samplerTypeValueIndex = -1;
|
||||
protected int _textureGroupValueIndex = -1;
|
||||
protected int _level = 5;
|
||||
|
||||
public SampleTextureNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
protected TextureSamplerNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
}
|
||||
@@ -48,13 +51,13 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
|
||||
private void UpdateUI()
|
||||
{
|
||||
if ((int)Values[0] == (int)CommonSamplerType.TextureGroup)
|
||||
if ((int)Values[_samplerTypeValueIndex] == (int)CommonSamplerType.TextureGroup)
|
||||
{
|
||||
if (_textureGroupPicker == null)
|
||||
{
|
||||
_textureGroupPicker = new ComboBox
|
||||
{
|
||||
Location = new Float2(FlaxEditor.Surface.Constants.NodeMarginX + 50, FlaxEditor.Surface.Constants.NodeMarginY + FlaxEditor.Surface.Constants.NodeHeaderSize + FlaxEditor.Surface.Constants.LayoutOffsetY * 5),
|
||||
Location = new Float2(FlaxEditor.Surface.Constants.NodeMarginX + 50, FlaxEditor.Surface.Constants.NodeMarginY + FlaxEditor.Surface.Constants.NodeHeaderSize + FlaxEditor.Surface.Constants.LayoutOffsetY * _level),
|
||||
Width = 100,
|
||||
Parent = this,
|
||||
};
|
||||
@@ -71,7 +74,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
_textureGroupPicker.Visible = true;
|
||||
}
|
||||
_textureGroupPicker.SelectedIndexChanged -= OnSelectedTextureGroupChanged;
|
||||
_textureGroupPicker.SelectedIndex = (int)Values[2];
|
||||
_textureGroupPicker.SelectedIndex = (int)Values[_textureGroupValueIndex];
|
||||
_textureGroupPicker.SelectedIndexChanged += OnSelectedTextureGroupChanged;
|
||||
}
|
||||
else if (_textureGroupPicker != null)
|
||||
@@ -83,7 +86,39 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
|
||||
private void OnSelectedTextureGroupChanged(ComboBox comboBox)
|
||||
{
|
||||
SetValue(2, _textureGroupPicker.SelectedIndex);
|
||||
SetValue(_textureGroupValueIndex, _textureGroupPicker.SelectedIndex);
|
||||
}
|
||||
}
|
||||
|
||||
internal class SampleTextureNode : TextureSamplerNode
|
||||
{
|
||||
public SampleTextureNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
_samplerTypeValueIndex = 0;
|
||||
_textureGroupValueIndex = 2;
|
||||
}
|
||||
}
|
||||
|
||||
internal class TriplanarSampleTextureNode : TextureSamplerNode
|
||||
{
|
||||
public TriplanarSampleTextureNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
_samplerTypeValueIndex = 3;
|
||||
_textureGroupValueIndex = 5;
|
||||
_level = 5;
|
||||
}
|
||||
}
|
||||
|
||||
internal class ProceduralSampleTextureNode : TextureSamplerNode
|
||||
{
|
||||
public ProceduralSampleTextureNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
_samplerTypeValueIndex = 0;
|
||||
_textureGroupValueIndex = 2;
|
||||
_level = 4;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -280,9 +315,9 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
ConnectionsHints = ConnectionsHint.Vector,
|
||||
DefaultValues = new object[]
|
||||
{
|
||||
0,
|
||||
-1.0f,
|
||||
0,
|
||||
(int)CommonSamplerType.LinearClamp, // Sampler
|
||||
-1.0f, // Level
|
||||
0, // Texture Group
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
@@ -402,6 +437,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
new NodeArchetype
|
||||
{
|
||||
TypeID = 16,
|
||||
Create = (id, context, arch, groupArch) => new TriplanarSampleTextureNode(id, context, arch, groupArch),
|
||||
Title = "Triplanar Texture",
|
||||
Description = "Projects a texture using world-space coordinates with triplanar mapping.",
|
||||
Flags = NodeFlags.MaterialGraph,
|
||||
@@ -411,8 +447,9 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
Float3.One, // Scale
|
||||
1.0f, // Blend
|
||||
Float2.Zero, // Offset
|
||||
2, // Sampler
|
||||
(int)CommonSamplerType.LinearWrap, // Sampler
|
||||
false, // Local
|
||||
0, // Texture Group
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
@@ -430,17 +467,17 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
new NodeArchetype
|
||||
{
|
||||
TypeID = 17,
|
||||
Create = (id, context, arch, groupArch) => new SampleTextureNode(id, context, arch, groupArch),
|
||||
Create = (id, context, arch, groupArch) => new ProceduralSampleTextureNode(id, context, arch, groupArch),
|
||||
Title = "Procedural Sample Texture",
|
||||
Description = "Samples a texture to create a more natural look with less obvious tiling.",
|
||||
Flags = NodeFlags.MaterialGraph,
|
||||
Size = new Float2(240, 110),
|
||||
Size = new Float2(240, 130),
|
||||
ConnectionsHints = ConnectionsHint.Vector,
|
||||
DefaultValues = new object[]
|
||||
{
|
||||
2,
|
||||
-1.0f,
|
||||
0,
|
||||
(int)CommonSamplerType.LinearWrap, // Sampler
|
||||
-1.0f, // Level
|
||||
0, // Texture Group
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
@@ -448,8 +485,8 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
NodeElementArchetype.Factory.Input(1, "UVs", true, null, 1),
|
||||
NodeElementArchetype.Factory.Input(2, "Offset", true, typeof(Float2), 3),
|
||||
NodeElementArchetype.Factory.Output(0, "Color", typeof(Float4), 4),
|
||||
NodeElementArchetype.Factory.Text(0, Surface.Constants.LayoutOffsetY * 4, "Sampler"),
|
||||
NodeElementArchetype.Factory.ComboBox(50, Surface.Constants.LayoutOffsetY * 4, 100, 0, typeof(CommonSamplerType))
|
||||
NodeElementArchetype.Factory.Text(0, Surface.Constants.LayoutOffsetY * 3, "Sampler"),
|
||||
NodeElementArchetype.Factory.ComboBox(50, Surface.Constants.LayoutOffsetY * 3, 100, 0, typeof(CommonSamplerType))
|
||||
}
|
||||
},
|
||||
new NodeArchetype
|
||||
@@ -469,6 +506,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
{
|
||||
TypeID = 23,
|
||||
Title = "Triplanar Normal Map",
|
||||
Create = (id, context, arch, groupArch) => new TriplanarSampleTextureNode(id, context, arch, groupArch),
|
||||
Description = "Projects a normal map texture using world-space coordinates with triplanar mapping.",
|
||||
Flags = NodeFlags.MaterialGraph,
|
||||
Size = new Float2(280, 100),
|
||||
@@ -477,8 +515,9 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
Float3.One, // Scale
|
||||
1.0f, // Blend
|
||||
Float2.Zero, // Offset
|
||||
2, // Sampler
|
||||
(int)CommonSamplerType.LinearWrap, // Sampler
|
||||
false, // Local
|
||||
0, // Texture Group
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
|
||||
@@ -453,7 +453,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
}
|
||||
}
|
||||
|
||||
private class CurveNode<T> : SurfaceNode where T : struct
|
||||
private class CurveNode<T> : ResizableSurfaceNode where T : struct
|
||||
{
|
||||
private BezierCurveEditor<T> _curve;
|
||||
private bool _isSavingCurve;
|
||||
@@ -467,7 +467,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
Create = (id, context, arch, groupArch) => new CurveNode<T>(id, context, arch, groupArch),
|
||||
Description = "An animation spline represented by a set of keyframes, each representing an endpoint of a Bezier curve.",
|
||||
Flags = NodeFlags.AllGraphs,
|
||||
Size = new Float2(400, 180.0f),
|
||||
Size = new Float2(400, 180),
|
||||
DefaultValues = new object[]
|
||||
{
|
||||
// Keyframes count
|
||||
@@ -491,6 +491,8 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
0.0f, zero, zero, zero,
|
||||
0.0f, zero, zero, zero,
|
||||
0.0f, zero, zero, zero,
|
||||
|
||||
new Float2(400, 180),
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
@@ -504,30 +506,52 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
public CurveNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
_sizeValueIndex = 29; // Index of the Size stored in Values array
|
||||
}
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnLoaded(SurfaceNodeActions action)
|
||||
{
|
||||
base.OnLoaded(action);
|
||||
|
||||
// Create curve editor
|
||||
var upperLeft = GetBox(0).BottomLeft;
|
||||
var upperRight = GetBox(1).BottomRight;
|
||||
float curveMargin = 20.0f;
|
||||
|
||||
_curve = new BezierCurveEditor<T>
|
||||
{
|
||||
MaxKeyframes = 7,
|
||||
Bounds = new Rectangle(upperLeft + new Float2(curveMargin, 10.0f), upperRight.X - upperLeft.X - curveMargin * 2.0f, 140.0f),
|
||||
Parent = this
|
||||
Parent = this,
|
||||
AnchorMax = Float2.One,
|
||||
};
|
||||
_curve.Edited += OnCurveEdited;
|
||||
_curve.UnlockChildrenRecursive();
|
||||
_curve.PerformLayout();
|
||||
|
||||
// Sync keyframes
|
||||
UpdateCurveKeyframes();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnSurfaceLoaded(SurfaceNodeActions action)
|
||||
{
|
||||
base.OnSurfaceLoaded(action);
|
||||
|
||||
// Ensure the whole curve is shown
|
||||
_curve.ShowWholeCurve();
|
||||
}
|
||||
|
||||
public override void OnValuesChanged()
|
||||
{
|
||||
base.OnValuesChanged();
|
||||
|
||||
if (!_isSavingCurve)
|
||||
{
|
||||
UpdateCurveKeyframes();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnCurveEdited()
|
||||
{
|
||||
if (_isSavingCurve)
|
||||
@@ -553,17 +577,6 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
_isSavingCurve = false;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnValuesChanged()
|
||||
{
|
||||
base.OnValuesChanged();
|
||||
|
||||
if (!_isSavingCurve)
|
||||
{
|
||||
UpdateCurveKeyframes();
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateCurveKeyframes()
|
||||
{
|
||||
var count = (int)Values[0];
|
||||
@@ -1575,7 +1588,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
DefaultValues = new object[]
|
||||
{
|
||||
Guid.Empty,
|
||||
string.Empty
|
||||
string.Empty,
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
|
||||
182
Source/Editor/Surface/ResizableSurfaceNode.cs
Normal file
182
Source/Editor/Surface/ResizableSurfaceNode.cs
Normal file
@@ -0,0 +1,182 @@
|
||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
|
||||
namespace FlaxEditor.Surface
|
||||
{
|
||||
/// <summary>
|
||||
/// Visject Surface node control that cna be resized.
|
||||
/// </summary>
|
||||
/// <seealso cref="SurfaceNode" />
|
||||
[HideInEditor]
|
||||
public class ResizableSurfaceNode : SurfaceNode
|
||||
{
|
||||
private Float2 _startResizingSize;
|
||||
private Float2 _startResizingCornerOffset;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the node is currently being resized.
|
||||
/// </summary>
|
||||
protected bool _isResizing;
|
||||
|
||||
/// <summary>
|
||||
/// Index of the Float2 value in the node values list to store node size.
|
||||
/// </summary>
|
||||
protected int _sizeValueIndex = -1;
|
||||
|
||||
/// <summary>
|
||||
/// Minimum node size.
|
||||
/// </summary>
|
||||
protected Float2 _sizeMin = new Float2(240, 160);
|
||||
|
||||
/// <summary>
|
||||
/// Node resizing rectangle bounds.
|
||||
/// </summary>
|
||||
protected Rectangle _resizeButtonRect;
|
||||
|
||||
private Float2 SizeValue
|
||||
{
|
||||
get => (Float2)Values[_sizeValueIndex];
|
||||
set => SetValue(_sizeValueIndex, value, false);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public ResizableSurfaceNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool CanSelect(ref Float2 location)
|
||||
{
|
||||
return base.CanSelect(ref location) && !_resizeButtonRect.MakeOffsetted(Location).Contains(ref location);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnSurfaceLoaded(SurfaceNodeActions action)
|
||||
{
|
||||
// Reapply the curve node size
|
||||
var size = SizeValue;
|
||||
if (Surface != null && Surface.GridSnappingEnabled)
|
||||
size = Surface.SnapToGrid(size, true);
|
||||
Resize(size.X, size.Y);
|
||||
|
||||
base.OnSurfaceLoaded(action);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnValuesChanged()
|
||||
{
|
||||
base.OnValuesChanged();
|
||||
|
||||
var size = SizeValue;
|
||||
Resize(size.X, size.Y);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Draw()
|
||||
{
|
||||
base.Draw();
|
||||
|
||||
if (Surface.CanEdit)
|
||||
{
|
||||
var style = Style.Current;
|
||||
if (_isResizing)
|
||||
{
|
||||
Render2D.FillRectangle(_resizeButtonRect, style.Selection);
|
||||
Render2D.DrawRectangle(_resizeButtonRect, style.SelectionBorder);
|
||||
}
|
||||
Render2D.DrawSprite(style.Scale, _resizeButtonRect, _resizeButtonRect.Contains(_mousePosition) ? style.Foreground : style.ForegroundGrey);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
if (_isResizing)
|
||||
EndResizing();
|
||||
|
||||
base.OnLostFocus();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnEndMouseCapture()
|
||||
{
|
||||
if (_isResizing)
|
||||
EndResizing();
|
||||
|
||||
base.OnEndMouseCapture();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool OnMouseDown(Float2 location, MouseButton button)
|
||||
{
|
||||
if (base.OnMouseDown(location, button))
|
||||
return true;
|
||||
|
||||
if (button == MouseButton.Left && _resizeButtonRect.Contains(ref location) && Surface.CanEdit)
|
||||
{
|
||||
// Start resizing
|
||||
_isResizing = true;
|
||||
_startResizingSize = Size;
|
||||
_startResizingCornerOffset = Size - location;
|
||||
StartMouseCapture();
|
||||
Cursor = CursorType.SizeNWSE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnMouseMove(Float2 location)
|
||||
{
|
||||
if (_isResizing)
|
||||
{
|
||||
var emptySize = CalculateNodeSize(0, 0);
|
||||
var size = Float2.Max(location - emptySize + _startResizingCornerOffset, _sizeMin);
|
||||
Resize(size.X, size.Y);
|
||||
}
|
||||
else
|
||||
{
|
||||
base.OnMouseMove(location);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool OnMouseUp(Float2 location, MouseButton button)
|
||||
{
|
||||
if (button == MouseButton.Left && _isResizing)
|
||||
{
|
||||
EndResizing();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseUp(location, button);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void UpdateRectangles()
|
||||
{
|
||||
base.UpdateRectangles();
|
||||
|
||||
const float buttonMargin = Constants.NodeCloseButtonMargin;
|
||||
const float buttonSize = Constants.NodeCloseButtonSize;
|
||||
_resizeButtonRect = new Rectangle(_closeButtonRect.Left, Height - buttonSize - buttonMargin - 4, buttonSize, buttonSize);
|
||||
}
|
||||
|
||||
private void EndResizing()
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
EndMouseCapture();
|
||||
_isResizing = false;
|
||||
if (_startResizingSize != Size)
|
||||
{
|
||||
var emptySize = CalculateNodeSize(0, 0);
|
||||
SizeValue = Size - emptySize;
|
||||
Surface.MarkAsEdited(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,18 +14,11 @@ namespace FlaxEditor.Surface
|
||||
/// </summary>
|
||||
/// <seealso cref="SurfaceNode" />
|
||||
[HideInEditor]
|
||||
public class SurfaceComment : SurfaceNode
|
||||
public class SurfaceComment : ResizableSurfaceNode
|
||||
{
|
||||
private Rectangle _colorButtonRect;
|
||||
private Rectangle _resizeButtonRect;
|
||||
private Float2 _startResizingSize;
|
||||
private readonly TextBox _renameTextBox;
|
||||
|
||||
/// <summary>
|
||||
/// True if sizing tool is in use.
|
||||
/// </summary>
|
||||
protected bool _isResizing;
|
||||
|
||||
/// <summary>
|
||||
/// True if rename textbox is active in order to rename comment
|
||||
/// </summary>
|
||||
@@ -52,12 +45,6 @@ namespace FlaxEditor.Surface
|
||||
set => SetValue(1, value, false);
|
||||
}
|
||||
|
||||
private Float2 SizeValue
|
||||
{
|
||||
get => (Float2)Values[2];
|
||||
set => SetValue(2, value, false);
|
||||
}
|
||||
|
||||
private int OrderValue
|
||||
{
|
||||
get => (int)Values[3];
|
||||
@@ -68,6 +55,8 @@ namespace FlaxEditor.Surface
|
||||
public SurfaceComment(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch)
|
||||
: base(id, context, nodeArch, groupArch)
|
||||
{
|
||||
_sizeValueIndex = 2; // Index of the Size stored in Values array
|
||||
_sizeMin = new Float2(140.0f, Constants.NodeHeaderSize);
|
||||
_renameTextBox = new TextBox(false, 0, 0, Width)
|
||||
{
|
||||
Height = Constants.NodeHeaderSize,
|
||||
@@ -86,10 +75,6 @@ namespace FlaxEditor.Surface
|
||||
// Read node data
|
||||
Title = TitleValue;
|
||||
Color = ColorValue;
|
||||
var size = SizeValue;
|
||||
if (Surface != null && Surface.GridSnappingEnabled)
|
||||
size = Surface.SnapToGrid(size, true);
|
||||
Size = size;
|
||||
|
||||
// Order
|
||||
// Backwards compatibility - When opening with an older version send the old comments to the back
|
||||
@@ -126,27 +111,6 @@ namespace FlaxEditor.Surface
|
||||
// Read node data
|
||||
Title = TitleValue;
|
||||
Color = ColorValue;
|
||||
Size = SizeValue;
|
||||
}
|
||||
|
||||
private void EndResizing()
|
||||
{
|
||||
// Clear state
|
||||
_isResizing = false;
|
||||
|
||||
if (_startResizingSize != Size)
|
||||
{
|
||||
SizeValue = Size;
|
||||
Surface.MarkAsEdited(false);
|
||||
}
|
||||
|
||||
EndMouseCapture();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool CanSelect(ref Float2 location)
|
||||
{
|
||||
return _headerRect.MakeOffsetted(Location).Contains(ref location) && !_resizeButtonRect.MakeOffsetted(Location).Contains(ref location);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -158,6 +122,8 @@ namespace FlaxEditor.Surface
|
||||
/// <inheritdoc />
|
||||
protected override void UpdateRectangles()
|
||||
{
|
||||
base.UpdateRectangles();
|
||||
|
||||
const float headerSize = Constants.NodeHeaderSize;
|
||||
const float buttonMargin = Constants.NodeCloseButtonMargin;
|
||||
const float buttonSize = Constants.NodeCloseButtonSize;
|
||||
@@ -222,16 +188,13 @@ namespace FlaxEditor.Surface
|
||||
// Color button
|
||||
Render2D.DrawSprite(style.Settings, _colorButtonRect, _colorButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
|
||||
// Check if is resizing
|
||||
// Resize button
|
||||
if (_isResizing)
|
||||
{
|
||||
// Draw overlay
|
||||
Render2D.FillRectangle(_resizeButtonRect, style.Selection);
|
||||
Render2D.DrawRectangle(_resizeButtonRect, style.SelectionBorder);
|
||||
}
|
||||
|
||||
// Resize button
|
||||
Render2D.DrawSprite(style.Scale, _resizeButtonRect, _resizeButtonRect.Contains(_mousePosition) && Surface.CanEdit ? style.Foreground : style.ForegroundGrey);
|
||||
Render2D.DrawSprite(style.Scale, _resizeButtonRect, _resizeButtonRect.Contains(_mousePosition) ? style.Foreground : style.ForegroundGrey);
|
||||
}
|
||||
|
||||
// Selection outline
|
||||
@@ -247,88 +210,28 @@ namespace FlaxEditor.Surface
|
||||
/// <inheritdoc />
|
||||
protected override Float2 CalculateNodeSize(float width, float height)
|
||||
{
|
||||
return Size;
|
||||
// No margins or headers
|
||||
return new Float2(width, height);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
// Check if was resizing
|
||||
if (_isResizing)
|
||||
{
|
||||
EndResizing();
|
||||
}
|
||||
|
||||
// Check if was renaming
|
||||
if (_isRenaming)
|
||||
{
|
||||
Rename(_renameTextBox.Text);
|
||||
StopRenaming();
|
||||
}
|
||||
|
||||
// Base
|
||||
base.OnLostFocus();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnEndMouseCapture()
|
||||
{
|
||||
// Check if was resizing
|
||||
if (_isResizing)
|
||||
{
|
||||
EndResizing();
|
||||
}
|
||||
else
|
||||
{
|
||||
base.OnEndMouseCapture();
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool ContainsPoint(ref Float2 location, bool precise)
|
||||
{
|
||||
return _headerRect.Contains(ref location) || _resizeButtonRect.Contains(ref location);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool OnMouseDown(Float2 location, MouseButton button)
|
||||
{
|
||||
if (base.OnMouseDown(location, button))
|
||||
return true;
|
||||
|
||||
// Check if can start resizing
|
||||
if (button == MouseButton.Left && _resizeButtonRect.Contains(ref location) && Surface.CanEdit)
|
||||
{
|
||||
// Start sliding
|
||||
_isResizing = true;
|
||||
_startResizingSize = Size;
|
||||
StartMouseCapture();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnMouseMove(Float2 location)
|
||||
{
|
||||
// Check if is resizing
|
||||
if (_isResizing)
|
||||
{
|
||||
// Update size
|
||||
var size = Float2.Max(location, new Float2(140.0f, _headerRect.Bottom));
|
||||
if (Surface.GridSnappingEnabled)
|
||||
size = Surface.SnapToGrid(size, true);
|
||||
Size = size;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Base
|
||||
base.OnMouseMove(location);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool OnMouseDoubleClick(Float2 location, MouseButton button)
|
||||
{
|
||||
@@ -394,12 +297,6 @@ namespace FlaxEditor.Surface
|
||||
/// <inheritdoc />
|
||||
public override bool OnMouseUp(Float2 location, MouseButton button)
|
||||
{
|
||||
if (button == MouseButton.Left && _isResizing)
|
||||
{
|
||||
EndResizing();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (base.OnMouseUp(location, button))
|
||||
return true;
|
||||
|
||||
|
||||
@@ -724,7 +724,12 @@ namespace FlaxEditor.Surface
|
||||
|
||||
if (HasNodesSelection)
|
||||
{
|
||||
var keyMoveRange = 50;
|
||||
var keyMoveDelta = 50;
|
||||
bool altDown = RootWindow.GetKey(KeyboardKeys.Alt);
|
||||
bool shiftDown = RootWindow.GetKey(KeyboardKeys.Shift);
|
||||
if (altDown || shiftDown)
|
||||
keyMoveDelta = shiftDown ? 10 : 25;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case KeyboardKeys.Backspace:
|
||||
@@ -752,17 +757,18 @@ namespace FlaxEditor.Surface
|
||||
Box selectedBox = GetSelectedBox(SelectedNodes);
|
||||
if (selectedBox != null)
|
||||
{
|
||||
Box toSelect = (key == KeyboardKeys.ArrowUp) ? selectedBox?.ParentNode.GetPreviousBox(selectedBox) : selectedBox?.ParentNode.GetNextBox(selectedBox);
|
||||
if (toSelect != null && toSelect.IsOutput == selectedBox.IsOutput)
|
||||
{
|
||||
Select(toSelect.ParentNode);
|
||||
toSelect.ParentNode.SelectBox(toSelect);
|
||||
}
|
||||
int delta = key == KeyboardKeys.ArrowDown ? 1 : -1;
|
||||
List<Box> boxes = selectedBox.ParentNode.GetBoxes().FindAll(b => b.IsOutput == selectedBox.IsOutput);
|
||||
int selectedIndex = boxes.IndexOf(selectedBox);
|
||||
Box toSelect = boxes[Mathf.Wrap(selectedIndex + delta, 0, boxes.Count - 1)];
|
||||
|
||||
Select(toSelect.ParentNode);
|
||||
toSelect.ParentNode.SelectBox(toSelect);
|
||||
}
|
||||
else if (!IsMovingSelection && CanEdit)
|
||||
{
|
||||
// Move selected nodes
|
||||
var delta = new Float2(0, key == KeyboardKeys.ArrowUp ? -keyMoveRange : keyMoveRange);
|
||||
var delta = new Float2(0, key == KeyboardKeys.ArrowUp ? -keyMoveDelta : keyMoveDelta);
|
||||
MoveSelectedNodes(delta);
|
||||
}
|
||||
return true;
|
||||
@@ -775,12 +781,8 @@ namespace FlaxEditor.Surface
|
||||
if (selectedBox != null)
|
||||
{
|
||||
Box toSelect = null;
|
||||
if ((key == KeyboardKeys.ArrowRight && selectedBox.IsOutput) || (key == KeyboardKeys.ArrowLeft && !selectedBox.IsOutput))
|
||||
if (((key == KeyboardKeys.ArrowRight && selectedBox.IsOutput) || (key == KeyboardKeys.ArrowLeft && !selectedBox.IsOutput)) && selectedBox.HasAnyConnection)
|
||||
{
|
||||
if (_selectedConnectionIndex < 0 || _selectedConnectionIndex >= selectedBox.Connections.Count)
|
||||
{
|
||||
_selectedConnectionIndex = 0;
|
||||
}
|
||||
toSelect = selectedBox.Connections[_selectedConnectionIndex];
|
||||
}
|
||||
else
|
||||
@@ -808,7 +810,7 @@ namespace FlaxEditor.Surface
|
||||
else if (!IsMovingSelection && CanEdit)
|
||||
{
|
||||
// Move selected nodes
|
||||
var delta = new Float2(key == KeyboardKeys.ArrowLeft ? -keyMoveRange : keyMoveRange, 0);
|
||||
var delta = new Float2(key == KeyboardKeys.ArrowLeft ? -keyMoveDelta : keyMoveDelta, 0);
|
||||
MoveSelectedNodes(delta);
|
||||
}
|
||||
return true;
|
||||
@@ -824,13 +826,9 @@ namespace FlaxEditor.Surface
|
||||
return true;
|
||||
|
||||
if (Root.GetKey(KeyboardKeys.Shift))
|
||||
{
|
||||
_selectedConnectionIndex = ((_selectedConnectionIndex - 1) % connectionCount + connectionCount) % connectionCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
_selectedConnectionIndex = (_selectedConnectionIndex + 1) % connectionCount;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -192,7 +192,7 @@ namespace FlaxEditor.Tools.Terrain
|
||||
{
|
||||
if (terrain.Scene && terrain.HasStaticFlag(StaticFlags.Navigation))
|
||||
{
|
||||
Navigation.BuildNavMesh(terrain.Scene, patchBounds, editorOptions.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(patchBounds, editorOptions.General.AutoRebuildNavMeshTimeoutMs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -209,7 +209,7 @@ namespace FlaxEditor.Tools.Terrain
|
||||
{
|
||||
if (terrain.Scene && terrain.HasStaticFlag(StaticFlags.Navigation))
|
||||
{
|
||||
Navigation.BuildNavMesh(terrain.Scene, patchBounds, editorOptions.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(patchBounds, editorOptions.General.AutoRebuildNavMeshTimeoutMs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -172,7 +172,7 @@ namespace FlaxEditor.Tools.Terrain.Undo
|
||||
if (_navmeshBoundsModifications != null)
|
||||
{
|
||||
foreach (var bounds in _navmeshBoundsModifications)
|
||||
Navigation.BuildNavMesh(scene, bounds, _dirtyNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(bounds, _dirtyNavMeshTimeoutMs);
|
||||
}
|
||||
|
||||
Editor.Instance.Scene.MarkSceneEdited(scene);
|
||||
@@ -217,11 +217,10 @@ namespace FlaxEditor.Tools.Terrain.Undo
|
||||
}
|
||||
|
||||
// Update navmesh
|
||||
var scene = Terrain.Scene;
|
||||
if (_navmeshBoundsModifications != null)
|
||||
{
|
||||
foreach (var bounds in _navmeshBoundsModifications)
|
||||
Navigation.BuildNavMesh(scene, bounds, _dirtyNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(bounds, _dirtyNavMeshTimeoutMs);
|
||||
}
|
||||
|
||||
Editor.Instance.Scene.MarkSceneEdited(Terrain.Scene);
|
||||
|
||||
@@ -303,7 +303,7 @@ namespace FlaxEditor.Actions
|
||||
if (_nodeParents[i] is ActorNode node && node.Actor && node.Actor.Scene && node.AffectsNavigationWithChildren)
|
||||
{
|
||||
var bounds = node.Actor.BoxWithChildren;
|
||||
Navigation.BuildNavMesh(node.Actor.Scene, bounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(bounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,7 +134,8 @@ namespace FlaxEditor.Actions
|
||||
var obj = Object.Find<SceneObject>(ref item.ID);
|
||||
if (obj != null)
|
||||
{
|
||||
scenes.Add(obj.Parent.Scene);
|
||||
if (obj.Parent != null)
|
||||
scenes.Add(obj.Parent.Scene);
|
||||
if (obj is Actor actor)
|
||||
actor.SetParent(newParent, _worldPositionsStays, true);
|
||||
else
|
||||
|
||||
@@ -121,12 +121,12 @@ namespace FlaxEditor
|
||||
// Handle simple case where objects were moved just a little and use one navmesh build request to improve performance
|
||||
if (data.BeforeBounds.Intersects(ref data.AfterBounds))
|
||||
{
|
||||
Navigation.BuildNavMesh(data.Scene, BoundingBox.Merge(data.BeforeBounds, data.AfterBounds), options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(BoundingBox.Merge(data.BeforeBounds, data.AfterBounds), options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
}
|
||||
else
|
||||
{
|
||||
Navigation.BuildNavMesh(data.Scene, data.BeforeBounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(data.Scene, data.AfterBounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(data.BeforeBounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
Navigation.BuildNavMesh(data.AfterBounds, options.General.AutoRebuildNavMeshTimeoutMs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -584,7 +584,7 @@ namespace FlaxEditor.Viewport
|
||||
_cameraButton = new ViewportWidgetButton(string.Format(MovementSpeedTextFormat, _movementSpeed), _editor.Icons.Camera64, cameraCM, false, cameraSpeedTextWidth)
|
||||
{
|
||||
Tag = this,
|
||||
TooltipText = "Camera Settings",
|
||||
TooltipText = "Camera Settings.",
|
||||
Parent = _cameraWidget
|
||||
};
|
||||
_cameraWidget.Parent = this;
|
||||
@@ -593,7 +593,7 @@ namespace FlaxEditor.Viewport
|
||||
_orthographicModeButton = new ViewportWidgetButton(string.Empty, _editor.Icons.CamSpeed32, null, true)
|
||||
{
|
||||
Checked = !_isOrtho,
|
||||
TooltipText = "Toggle Orthographic/Perspective Mode",
|
||||
TooltipText = "Toggle Orthographic/Perspective Mode.",
|
||||
Parent = _cameraWidget
|
||||
};
|
||||
_orthographicModeButton.Toggled += OnOrthographicModeToggled;
|
||||
@@ -832,7 +832,7 @@ namespace FlaxEditor.Viewport
|
||||
ViewWidgetButtonMenu = new ContextMenu();
|
||||
var viewModeButton = new ViewportWidgetButton("View", SpriteHandle.Invalid, ViewWidgetButtonMenu)
|
||||
{
|
||||
TooltipText = "View properties",
|
||||
TooltipText = "View properties.",
|
||||
Parent = viewMode
|
||||
};
|
||||
viewMode.Parent = this;
|
||||
@@ -863,8 +863,10 @@ namespace FlaxEditor.Viewport
|
||||
{
|
||||
}
|
||||
});
|
||||
viewLayers.AddButton("Reset layers", () => Task.ViewLayersMask = LayersMask.Default).Icon = _editor.Icons.Rotate32;
|
||||
viewLayers.AddButton("Disable layers", () => Task.ViewLayersMask = new LayersMask(0));
|
||||
viewLayers.AddButton("Reset layers", () => Task.ViewLayersMask = LayersMask.Default).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewLayers.AddSeparator();
|
||||
viewLayers.AddButton("Enable all", () => Task.ViewLayersMask = new LayersMask(-1)).Icon = Editor.Instance.Icons.CheckBoxTick12;
|
||||
viewLayers.AddButton("Disable all", () => Task.ViewLayersMask = new LayersMask(0)).Icon = Editor.Instance.Icons.Cross12;
|
||||
viewLayers.AddSeparator();
|
||||
var layers = LayersAndTagsSettings.GetCurrentLayers();
|
||||
if (layers != null && layers.Length > 0)
|
||||
@@ -904,8 +906,10 @@ namespace FlaxEditor.Viewport
|
||||
{
|
||||
}
|
||||
});
|
||||
viewFlags.AddButton("Reset flags", () => Task.ViewFlags = ViewFlags.DefaultEditor).Icon = _editor.Icons.Rotate32;
|
||||
viewFlags.AddButton("Disable flags", () => Task.ViewFlags = ViewFlags.None);
|
||||
viewFlags.AddButton("Reset flags", () => Task.ViewFlags = ViewFlags.DefaultEditor).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewFlags.AddSeparator();
|
||||
viewFlags.AddButton("Enable all", () => Task.ViewFlags = ViewFlags.All).Icon = Editor.Instance.Icons.CheckBoxTick12;
|
||||
viewFlags.AddButton("Disable all", () => Task.ViewFlags = ViewFlags.None).Icon = Editor.Instance.Icons.Cross12;
|
||||
viewFlags.AddSeparator();
|
||||
for (int i = 0; i < ViewFlagsValues.Length; i++)
|
||||
{
|
||||
|
||||
@@ -25,6 +25,7 @@ namespace FlaxEditor.Viewport
|
||||
private readonly Editor _editor;
|
||||
private readonly ContextMenuButton _showGridButton;
|
||||
private readonly ContextMenuButton _showNavigationButton;
|
||||
private readonly ContextMenuButton _toggleGameViewButton;
|
||||
private SelectionOutline _customSelectionOutline;
|
||||
|
||||
/// <summary>
|
||||
@@ -108,6 +109,13 @@ namespace FlaxEditor.Viewport
|
||||
private EditorSpritesRenderer _editorSpritesRenderer;
|
||||
private ViewportRubberBandSelector _rubberBandSelector;
|
||||
|
||||
private bool _gameViewActive;
|
||||
private ViewFlags _preGameViewFlags;
|
||||
private ViewMode _preGameViewViewMode;
|
||||
private bool _gameViewWasGridShown;
|
||||
private bool _gameViewWasFpsCounterShown;
|
||||
private bool _gameViewWasNagivationShown;
|
||||
|
||||
/// <summary>
|
||||
/// Drag and drop handlers
|
||||
/// </summary>
|
||||
@@ -185,6 +193,7 @@ namespace FlaxEditor.Viewport
|
||||
: base(Object.New<SceneRenderTask>(), editor.Undo, editor.Scene.Root)
|
||||
{
|
||||
_editor = editor;
|
||||
var inputOptions = _editor.Options.Options.Input;
|
||||
DragHandlers = new ViewportDragHandlers(this, this, ValidateDragItem, ValidateDragActorType, ValidateDragScriptItem);
|
||||
|
||||
// Prepare rendering task
|
||||
@@ -232,9 +241,14 @@ namespace FlaxEditor.Viewport
|
||||
_showGridButton.CloseMenuOnClick = false;
|
||||
|
||||
// Show navigation widget
|
||||
_showNavigationButton = ViewWidgetShowMenu.AddButton("Navigation", () => ShowNavigation = !ShowNavigation);
|
||||
_showNavigationButton = ViewWidgetShowMenu.AddButton("Navigation", inputOptions.ToggleNavMeshVisibility, () => ShowNavigation = !ShowNavigation);
|
||||
_showNavigationButton.CloseMenuOnClick = false;
|
||||
|
||||
// Game View
|
||||
ViewWidgetButtonMenu.AddSeparator();
|
||||
_toggleGameViewButton = ViewWidgetButtonMenu.AddButton("Game View", inputOptions.ToggleGameView, ToggleGameView);
|
||||
_toggleGameViewButton.CloseMenuOnClick = false;
|
||||
|
||||
// Create camera widget
|
||||
ViewWidgetButtonMenu.AddSeparator();
|
||||
ViewWidgetButtonMenu.AddButton("Create camera here", CreateCameraAtView);
|
||||
@@ -259,6 +273,10 @@ namespace FlaxEditor.Viewport
|
||||
InputActions.Add(options => options.FocusSelection, FocusSelection);
|
||||
InputActions.Add(options => options.RotateSelection, RotateSelection);
|
||||
InputActions.Add(options => options.Delete, _editor.SceneEditing.Delete);
|
||||
InputActions.Add(options => options.ToggleNavMeshVisibility, () => ShowNavigation = !ShowNavigation);
|
||||
|
||||
// Game View
|
||||
InputActions.Add(options => options.ToggleGameView, ToggleGameView);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -373,9 +391,12 @@ namespace FlaxEditor.Viewport
|
||||
public void DrawEditorPrimitives(GPUContext context, ref RenderContext renderContext, GPUTexture target, GPUTexture targetDepth)
|
||||
{
|
||||
// Draw gizmos
|
||||
for (int i = 0; i < Gizmos.Count; i++)
|
||||
foreach (var gizmo in Gizmos)
|
||||
{
|
||||
Gizmos[i].Draw(ref renderContext);
|
||||
if (gizmo.Visible)
|
||||
{
|
||||
gizmo.Draw(ref renderContext);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw selected objects debug shapes and visuals
|
||||
@@ -481,6 +502,36 @@ namespace FlaxEditor.Viewport
|
||||
TransformGizmo.EndTransforming();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggles game view view mode on or off.
|
||||
/// </summary>
|
||||
public void ToggleGameView()
|
||||
{
|
||||
if (!_gameViewActive)
|
||||
{
|
||||
// Cache flags & values
|
||||
_preGameViewFlags = Task.ViewFlags;
|
||||
_preGameViewViewMode = Task.ViewMode;
|
||||
_gameViewWasGridShown = Grid.Enabled;
|
||||
_gameViewWasFpsCounterShown = ShowFpsCounter;
|
||||
_gameViewWasNagivationShown = ShowNavigation;
|
||||
}
|
||||
|
||||
// Set flags & values
|
||||
Task.ViewFlags = _gameViewActive ? _preGameViewFlags : ViewFlags.DefaultGame;
|
||||
Task.ViewMode = _gameViewActive ? _preGameViewViewMode : ViewMode.Default;
|
||||
ShowFpsCounter = _gameViewActive ? _gameViewWasFpsCounterShown : false;
|
||||
ShowNavigation = _gameViewActive ? _gameViewWasNagivationShown : false;
|
||||
Grid.Enabled = _gameViewActive ? _gameViewWasGridShown : false;
|
||||
|
||||
_gameViewActive = !_gameViewActive;
|
||||
|
||||
TransformGizmo.Visible = !_gameViewActive;
|
||||
SelectionOutline.ShowSelectionOutline = !_gameViewActive;
|
||||
|
||||
_toggleGameViewButton.Icon = _gameViewActive ? Style.Current.CheckBoxTick : SpriteHandle.Invalid;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
@@ -620,7 +671,7 @@ namespace FlaxEditor.Viewport
|
||||
{
|
||||
base.OnLeftMouseButtonDown();
|
||||
|
||||
_rubberBandSelector.TryStartingRubberBandSelection();
|
||||
_rubberBandSelector.TryStartingRubberBandSelection(_viewMousePos);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -720,9 +720,12 @@ namespace FlaxEditor.Viewport
|
||||
public override void DrawEditorPrimitives(GPUContext context, ref RenderContext renderContext, GPUTexture target, GPUTexture targetDepth)
|
||||
{
|
||||
// Draw gizmos
|
||||
for (int i = 0; i < Gizmos.Count; i++)
|
||||
foreach (var gizmo in Gizmos)
|
||||
{
|
||||
Gizmos[i].Draw(ref renderContext);
|
||||
if (gizmo.Visible)
|
||||
{
|
||||
gizmo.Draw(ref renderContext);
|
||||
}
|
||||
}
|
||||
|
||||
base.DrawEditorPrimitives(context, ref renderContext, target, targetDepth);
|
||||
|
||||
@@ -99,7 +99,14 @@ namespace FlaxEditor.Windows.Assets
|
||||
Window = window;
|
||||
var surfaceParam = window.Surface.GetParameter(BaseModelId);
|
||||
if (surfaceParam != null)
|
||||
BaseModel = FlaxEngine.Content.LoadAsync<SkinnedModel>((Guid)surfaceParam.Value);
|
||||
{
|
||||
if (surfaceParam.Value is Guid asGuid)
|
||||
BaseModel = FlaxEngine.Content.LoadAsync<SkinnedModel>(asGuid);
|
||||
else if (surfaceParam.Value is SkinnedModel asModel)
|
||||
BaseModel = asModel;
|
||||
else
|
||||
BaseModel = null;
|
||||
}
|
||||
else
|
||||
BaseModel = window.PreviewActor.GetParameterValue(BaseModelId) as SkinnedModel;
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
using FlaxEditor.Content;
|
||||
@@ -25,7 +24,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
/// </summary>
|
||||
/// <seealso cref="Animation" />
|
||||
/// <seealso cref="FlaxEditor.Windows.Assets.AssetEditorWindow" />
|
||||
public sealed class AnimationWindow : AssetEditorWindowBase<Animation>
|
||||
public sealed class AnimationWindow : ClonedAssetEditorWindowBase<Animation>
|
||||
{
|
||||
private sealed class Preview : AnimationPreview
|
||||
{
|
||||
@@ -255,6 +254,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
private bool _isWaitingForTimelineLoad;
|
||||
private SkinnedModel _initialPreviewModel, _initialBaseModel;
|
||||
private float _initialPanel2Splitter = 0.6f;
|
||||
private bool _timelineIsDirty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the animation timeline editor.
|
||||
@@ -295,7 +295,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
Parent = _panel1.Panel1,
|
||||
Enabled = false
|
||||
};
|
||||
_timeline.Modified += MarkAsEdited;
|
||||
_timeline.Modified += OnTimelineModified;
|
||||
_timeline.SetNoTracksText("Loading...");
|
||||
|
||||
// Asset properties
|
||||
@@ -321,11 +321,31 @@ namespace FlaxEditor.Windows.Assets
|
||||
{
|
||||
MarkAsEdited();
|
||||
UpdateToolstrip();
|
||||
_propertiesPresenter.BuildLayout();
|
||||
}
|
||||
|
||||
private void OnTimelineModified()
|
||||
{
|
||||
_timelineIsDirty = true;
|
||||
MarkAsEdited();
|
||||
}
|
||||
|
||||
private bool RefreshTempAsset()
|
||||
{
|
||||
if (_asset == null || _isWaitingForTimelineLoad)
|
||||
return true;
|
||||
if (_timeline.IsModified)
|
||||
{
|
||||
_timeline.Save(_asset);
|
||||
}
|
||||
_propertiesPresenter.BuildLayoutOnUpdate();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private string GetPreviewModelCacheName()
|
||||
{
|
||||
return _asset.ID + ".PreviewModel";
|
||||
return _item.ID + ".PreviewModel";
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -361,7 +381,11 @@ namespace FlaxEditor.Windows.Assets
|
||||
if (!IsEdited)
|
||||
return;
|
||||
|
||||
_timeline.Save(_asset);
|
||||
if (RefreshTempAsset())
|
||||
return;
|
||||
if (SaveToOriginal())
|
||||
return;
|
||||
|
||||
ClearEditedFlag();
|
||||
_item.RefreshThumbnail();
|
||||
}
|
||||
@@ -414,10 +438,18 @@ namespace FlaxEditor.Windows.Assets
|
||||
{
|
||||
base.Update(deltaTime);
|
||||
|
||||
// Check if temporary asset need to be updated
|
||||
if (_timelineIsDirty)
|
||||
{
|
||||
_timelineIsDirty = false;
|
||||
RefreshTempAsset();
|
||||
}
|
||||
|
||||
// Check if need to load timeline
|
||||
if (_isWaitingForTimelineLoad && _asset.IsLoaded)
|
||||
{
|
||||
_isWaitingForTimelineLoad = false;
|
||||
_timeline._id = _asset.ID;
|
||||
_timeline._id = _item.ID;
|
||||
_timeline.Load(_asset);
|
||||
_undo.Clear();
|
||||
_timeline.Enabled = true;
|
||||
|
||||
@@ -70,6 +70,13 @@ namespace FlaxEditor.Windows.Assets
|
||||
return;
|
||||
var nodes = proxy.Asset.Nodes;
|
||||
var bones = proxy.Asset.Bones;
|
||||
var blendShapes = proxy.Asset.BlendShapes;
|
||||
|
||||
// Info
|
||||
{
|
||||
var group = layout.Group("Info");
|
||||
group.Label($"Nodes: {nodes.Length}\nBones: {bones.Length}\nBlend Shapes: {blendShapes.Length}").AddCopyContextMenu().Label.Height *= 2.5f;
|
||||
}
|
||||
|
||||
// Skeleton Bones
|
||||
{
|
||||
@@ -109,7 +116,6 @@ namespace FlaxEditor.Windows.Assets
|
||||
}
|
||||
|
||||
// Blend Shapes
|
||||
var blendShapes = proxy.Asset.BlendShapes;
|
||||
if (blendShapes.Length != 0)
|
||||
{
|
||||
var group = layout.Group("Blend Shapes");
|
||||
|
||||
@@ -429,6 +429,7 @@ namespace FlaxEditor.Windows
|
||||
writer.WriteAttributeString("FarPlane", Viewport.FarPlane.ToString());
|
||||
writer.WriteAttributeString("FieldOfView", Viewport.FieldOfView.ToString());
|
||||
writer.WriteAttributeString("MovementSpeed", Viewport.MovementSpeed.ToString());
|
||||
writer.WriteAttributeString("ViewportIconsScale", ViewportIconsRenderer.Scale.ToString());
|
||||
writer.WriteAttributeString("OrthographicScale", Viewport.OrthographicScale.ToString());
|
||||
writer.WriteAttributeString("UseOrthographicProjection", Viewport.UseOrthographicProjection.ToString());
|
||||
writer.WriteAttributeString("ViewFlags", ((ulong)Viewport.Task.View.Flags).ToString());
|
||||
@@ -439,31 +440,24 @@ namespace FlaxEditor.Windows
|
||||
{
|
||||
if (bool.TryParse(node.GetAttribute("GridEnabled"), out bool value1))
|
||||
Viewport.Grid.Enabled = value1;
|
||||
|
||||
if (bool.TryParse(node.GetAttribute("ShowFpsCounter"), out value1))
|
||||
Viewport.ShowFpsCounter = value1;
|
||||
|
||||
if (bool.TryParse(node.GetAttribute("ShowNavigation"), out value1))
|
||||
Viewport.ShowNavigation = value1;
|
||||
|
||||
if (float.TryParse(node.GetAttribute("NearPlane"), out float value2))
|
||||
Viewport.NearPlane = value2;
|
||||
|
||||
if (float.TryParse(node.GetAttribute("FarPlane"), out value2))
|
||||
Viewport.FarPlane = value2;
|
||||
|
||||
if (float.TryParse(node.GetAttribute("FieldOfView"), out value2))
|
||||
Viewport.FieldOfView = value2;
|
||||
|
||||
if (float.TryParse(node.GetAttribute("MovementSpeed"), out value2))
|
||||
Viewport.MovementSpeed = value2;
|
||||
|
||||
if (float.TryParse(node.GetAttribute("ViewportIconsScale"), out value2))
|
||||
ViewportIconsRenderer.Scale = value2;
|
||||
if (float.TryParse(node.GetAttribute("OrthographicScale"), out value2))
|
||||
Viewport.OrthographicScale = value2;
|
||||
|
||||
if (bool.TryParse(node.GetAttribute("UseOrthographicProjection"), out value1))
|
||||
Viewport.UseOrthographicProjection = value1;
|
||||
|
||||
if (ulong.TryParse(node.GetAttribute("ViewFlags"), out ulong value3))
|
||||
Viewport.Task.ViewFlags = (ViewFlags)value3;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user