diff --git a/Source/Editor/Windows/SceneTreeWindow.cs b/Source/Editor/Windows/SceneTreeWindow.cs index 5f6ab1613..e33d658e6 100644 --- a/Source/Editor/Windows/SceneTreeWindow.cs +++ b/Source/Editor/Windows/SceneTreeWindow.cs @@ -209,9 +209,11 @@ namespace FlaxEditor.Windows public override void Draw() { var style = Style.Current; + // Draw overlay string overlayText = null; var state = Editor.StateMachine.CurrentState; + var textWrap = TextWrapping.NoWrap; if (state is LoadingState) { overlayText = "Loading..."; @@ -223,10 +225,11 @@ namespace FlaxEditor.Windows else if (((ContainerControl)_tree.GetChild(0)).ChildrenCount == 0) { overlayText = "No scene\nOpen one from the content window"; + textWrap = TextWrapping.WrapWords; } if (overlayText != null) { - Render2D.DrawText(Style.Current.FontLarge, overlayText, GetClientArea(), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center); + Render2D.DrawText(style.FontLarge, overlayText, GetClientArea(), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center, textWrap); } base.Draw();