Finish simple object replication over network
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@@ -69,6 +69,11 @@ public:
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/// </summary>
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API_FIELD(ReadOnly) static NetworkConnectionState State;
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/// <summary>
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/// Current network system frame number (incremented every tick). Can be used for frames counting in networking and replication.
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/// </summary>
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API_FIELD(ReadOnly) static uint32 Frame;
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/// <summary>
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/// Local client, valid only when Network Manager is running in client or host mode (server doesn't have a client).
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/// </summary>
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