Ambiguous name fix
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@@ -543,7 +543,7 @@ void Actor::SetLayerRecursive(int32 layerIndex)
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OnLayerChanged();
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OnLayerChanged();
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}
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}
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void Actor::SetName(String&& value)
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void Actor::SetNameNoCopy(String&& value)
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{
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{
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if (_name == value)
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if (_name == value)
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return;
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return;
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@@ -184,7 +184,7 @@ public:
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/// <summary>
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/// <summary>
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/// Sets the actor name without copying the string.
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/// Sets the actor name without copying the string.
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/// </summary>
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/// </summary>
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API_FUNCTION() void SetName(String&& value);
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void SetNameNoCopy(String&& value);
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/// <summary>
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/// <summary>
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/// Sets the actor name.
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/// Sets the actor name.
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