Fix compilation issues with various C++ scripting cases

This commit is contained in:
Wojtek Figat
2023-02-13 16:05:14 +01:00
parent 46cfa01622
commit cb83de4769
2 changed files with 5 additions and 1 deletions

View File

@@ -4,6 +4,7 @@
#include "Engine/Core/Types/Guid.h"
#include "Engine/Core/ISerializable.h"
#include "Engine/Scripting/ScriptingType.h"
/// <summary>
/// Represents the reference to the scene asset. Stores the unique ID of the scene to reference. Can be used to load the selected scene.