Minor fixes
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@@ -155,9 +155,9 @@ bool FontManager::AddNewEntry(Font* font, Char c, FontCharacterEntry& entry)
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// Get the index to the glyph in the font face
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// Get the index to the glyph in the font face
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const FT_UInt glyphIndex = FT_Get_Char_Index(face, c);
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const FT_UInt glyphIndex = FT_Get_Char_Index(face, c);
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#if !BUILD_RELEASE
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#if !BUILD_RELEASE
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if (glyphIndex == 0)
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if (glyphIndex == 0 && c >= '!')
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{
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{
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LOG(Warning, "Font `{}` doesn't contain character `\\u{:x}`, consider choosing another font. ", String(face->family_name), c);
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LOG(Warning, "Font `{}` doesn't contain character `\\u{:x}`, consider choosing another font.", String(face->family_name), c);
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}
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}
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#endif
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#endif
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@@ -143,7 +143,7 @@ namespace FlaxEngine.GUI
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}
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}
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/// <summary>
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/// <summary>
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/// Gets or sets the custom material used to render the text. It must has domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.
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/// Gets or sets the custom material used to render the text. It has to have domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.
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/// </summary>
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/// </summary>
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[EditorDisplay("Text Style"), EditorOrder(2025)]
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[EditorDisplay("Text Style"), EditorOrder(2025)]
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public MaterialBase Material { get; set; }
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public MaterialBase Material { get; set; }
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