Add ModelPrefab to imported model prefab for reimporting functionality

This commit is contained in:
Wojtek Figat
2023-12-07 10:25:45 +01:00
parent 74b77bfa4c
commit cb92110976
9 changed files with 179 additions and 36 deletions

View File

@@ -16,8 +16,9 @@
#if !BUILD_RELEASE || USE_EDITOR
#include "Engine/Level/Level.h"
#include "Engine/Threading/Threading.h"
#include "Engine/Level/Components/MissingScript.h"
#include "Engine/Level/Scripts/MissingScript.h"
#endif
#include "Engine/Level/Scripts/ModelPrefab.h"
#if USE_EDITOR
@@ -46,6 +47,11 @@ void MissingScript::SetReferenceScript(const ScriptingObjectReference<Script>& v
#endif
ModelPrefab::ModelPrefab(const SpawnParams& params)
: Script(params)
{
}
SceneObjectsFactory::Context::Context(ISerializeModifier* modifier)
: Modifier(modifier)
{