Change macOS editor deploy to build only current platform arch
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@@ -73,8 +73,11 @@ namespace Flax.Deploy
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BuildPlatform(TargetPlatform.Linux, TargetArchitecture.x64);
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BuildPlatform(TargetPlatform.Windows, TargetArchitecture.x64);
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BuildPlatform(TargetPlatform.Android, TargetArchitecture.ARM64);
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BuildPlatform(TargetPlatform.Mac, TargetArchitecture.x64, TargetArchitecture.ARM64);
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BuildPlatform(TargetPlatform.iOS, TargetArchitecture.ARM64);
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if (Platform.BuildTargetPlatform == TargetPlatform.Mac)
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{
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BuildPlatform(TargetPlatform.Mac, Platform.BuildTargetArchitecture);
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BuildPlatform(TargetPlatform.iOS, TargetArchitecture.ARM64);
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}
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}
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else
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{
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