Change macOS editor deploy to build only current platform arch

This commit is contained in:
Wojtek Figat
2023-06-17 11:28:39 +02:00
parent f995d12686
commit cc85450ed5

View File

@@ -73,8 +73,11 @@ namespace Flax.Deploy
BuildPlatform(TargetPlatform.Linux, TargetArchitecture.x64);
BuildPlatform(TargetPlatform.Windows, TargetArchitecture.x64);
BuildPlatform(TargetPlatform.Android, TargetArchitecture.ARM64);
BuildPlatform(TargetPlatform.Mac, TargetArchitecture.x64, TargetArchitecture.ARM64);
BuildPlatform(TargetPlatform.iOS, TargetArchitecture.ARM64);
if (Platform.BuildTargetPlatform == TargetPlatform.Mac)
{
BuildPlatform(TargetPlatform.Mac, Platform.BuildTargetArchitecture);
BuildPlatform(TargetPlatform.iOS, TargetArchitecture.ARM64);
}
}
else
{