Fix running cooked game o macOS

This commit is contained in:
Wojtek Figat
2025-07-19 16:08:27 +02:00
parent f87e2c2229
commit cd08eeaf95
4 changed files with 8 additions and 4 deletions

View File

@@ -683,8 +683,7 @@ bool GameCookerImpl::Build()
MCore::Thread::Attach();
// Build Started
if (!EnumHasAnyFlags(data.Options, BuildOptions::NoCook))
// Build start
{
CallEvent(GameCooker::EventType::BuildStarted);
data.Tools->OnBuildStarted(data);
@@ -757,8 +756,8 @@ bool GameCookerImpl::Build()
}
IsRunning = false;
CancelFlag = 0;
if (!EnumHasAnyFlags(data.Options, BuildOptions::NoCook))
{
// Build end
for (int32 stepIndex = 0; stepIndex < Steps.Count(); stepIndex++)
Steps[stepIndex]->OnBuildEnded(data, failed);
data.Tools->OnBuildEnded(data, failed);