Fix running cooked game o macOS
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@@ -528,6 +528,9 @@ bool WindowsPlatformTools::OnDeployBinaries(CookingData& data)
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void WindowsPlatformTools::OnBuildStarted(CookingData& data)
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{
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if (EnumHasAllFlags(data.Options, BuildOptions::NoCook))
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return;
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// Remove old executable
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Array<String> files;
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FileSystem::DirectoryGetFiles(files, data.NativeCodeOutputPath, TEXT("*.exe"), DirectorySearchOption::TopDirectoryOnly);
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