Refactor shader structures naming with a prefix
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@@ -19,9 +19,9 @@
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#define PointLight_NearPlane 10.0f
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PACK_STRUCT(struct Data{
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GBufferData GBuffer;
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LightData Light;
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LightShadowData LightShadow;
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ShaderGBufferData GBuffer;
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ShaderLightData Light;
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ShaderLightShadowData LightShadow;
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Matrix WVP;
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Matrix ViewProjectionMatrix;
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Float2 Dummy0;
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