Add fallback settings to CSharp
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@@ -130,7 +130,7 @@ namespace FlaxEngine.GUI
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/// Gets or sets the font used to render panel header text.
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/// </summary>
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[EditorDisplay("Header Text Style"), EditorOrder(2020), ExpandGroups]
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public MultiFontReference HeaderTextFont { get; set; }
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public FontReference HeaderTextFont { get; set; }
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/// <summary>
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/// Gets or sets the custom material used to render the text. It must has domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.
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@@ -238,7 +238,7 @@ namespace FlaxEngine.GUI
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var style = Style.Current;
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HeaderColor = style.BackgroundNormal;
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HeaderColorMouseOver = style.BackgroundHighlighted;
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HeaderTextFont = new MultiFontReference(style.FontMedium);
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HeaderTextFont = new FontReference(style.FontMedium);
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HeaderTextColor = style.Foreground;
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ArrowImageOpened = new SpriteBrush(style.ArrowDown);
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ArrowImageClosed = new SpriteBrush(style.ArrowRight);
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@@ -375,7 +375,7 @@ namespace FlaxEngine.GUI
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textColor *= 0.6f;
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}
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Render2D.DrawText(HeaderTextFont.GetMultiFont(), HeaderTextMaterial, HeaderText, textRect, textColor, TextAlignment.Near, TextAlignment.Center);
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Render2D.DrawText(HeaderTextFont.GetFont(), HeaderTextMaterial, HeaderText, textRect, textColor, TextAlignment.Near, TextAlignment.Center);
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if (!_isClosed && EnableContainmentLines)
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{
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