Merge remote-tracking branch 'origin/master' into 1.9

# Conflicts:
#	Content/Editor/Camera/M_Camera.flax
#	Content/Editor/CubeTexturePreviewMaterial.flax
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Content/Editor/DebugMaterials/SingleColor/Decal.flax
#	Content/Editor/DebugMaterials/SingleColor/Particle.flax
#	Content/Editor/DebugMaterials/SingleColor/Surface.flax
#	Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
#	Content/Editor/DebugMaterials/SingleColor/Terrain.flax
#	Content/Editor/DefaultFontMaterial.flax
#	Content/Editor/Gizmo/FoliageBrushMaterial.flax
#	Content/Editor/Gizmo/Material.flax
#	Content/Editor/Gizmo/MaterialWire.flax
#	Content/Editor/Gizmo/SelectionOutlineMaterial.flax
#	Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
#	Content/Editor/Highlight Material.flax
#	Content/Editor/Icons/IconsMaterial.flax
#	Content/Editor/IesProfilePreviewMaterial.flax
#	Content/Editor/Particles/Particle Material Color.flax
#	Content/Editor/Particles/Smoke Material.flax
#	Content/Editor/SpriteMaterial.flax
#	Content/Editor/Terrain/Circle Brush Material.flax
#	Content/Editor/Terrain/Highlight Terrain Material.flax
#	Content/Editor/TexturePreviewMaterial.flax
#	Content/Editor/Wires Debug Material.flax
#	Content/Engine/DefaultDeformableMaterial.flax
#	Content/Engine/DefaultMaterial.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Content/Engine/SingleColorMaterial.flax
#	Content/Engine/SkyboxMaterial.flax
#	Source/Engine/Graphics/Materials/MaterialShader.h
This commit is contained in:
Wojtek Figat
2024-04-23 10:30:01 +02:00
91 changed files with 1107 additions and 830 deletions

View File

@@ -440,7 +440,7 @@ public:
/// <param name="silentMode">In silent mode don't reload opened storage container that is using target file.</param>
/// <param name="customData">Custom options.</param>
/// <returns>True if cannot create package, otherwise false</returns>
FORCE_INLINE static bool Create(const StringView& path, AssetInitData& data, bool silentMode = false, const CustomData* customData = nullptr)
FORCE_INLINE static bool Create(const StringView& path, const AssetInitData& data, bool silentMode = false, const CustomData* customData = nullptr)
{
return Create(path, &data, 1, silentMode, customData);
}