Refactor game settings to support using API bindings
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@@ -9,8 +9,7 @@
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/// <summary>
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/// Graphics rendering settings.
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/// </summary>
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/// <seealso cref="Settings{GraphicsSettings}" />
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class GraphicsSettings : public Settings<GraphicsSettings>
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class GraphicsSettings : public SettingsBase<GraphicsSettings>
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{
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public:
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@@ -56,7 +55,7 @@ public:
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public:
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// [Settings]
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// [SettingsBase]
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void Apply() override;
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void RestoreDefault() final override
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