Refactor game settings to support using API bindings

This commit is contained in:
Wojtek Figat
2020-12-21 14:53:27 +01:00
parent aa7711dc31
commit cea1a67749
17 changed files with 49 additions and 45 deletions

View File

@@ -9,8 +9,7 @@
/// <summary>
/// Graphics rendering settings.
/// </summary>
/// <seealso cref="Settings{GraphicsSettings}" />
class GraphicsSettings : public Settings<GraphicsSettings>
class GraphicsSettings : public SettingsBase<GraphicsSettings>
{
public:
@@ -56,7 +55,7 @@ public:
public:
// [Settings]
// [SettingsBase]
void Apply() override;
void RestoreDefault() final override