Refactor game settings to support using API bindings

This commit is contained in:
Wojtek Figat
2020-12-21 14:53:27 +01:00
parent aa7711dc31
commit cea1a67749
17 changed files with 49 additions and 45 deletions

View File

@@ -8,8 +8,7 @@
/// <summary>
/// Time and game simulation settings container.
/// </summary>
/// <seealso cref="Settings{TimeSettings}" />
class TimeSettings : public Settings<TimeSettings>
class TimeSettings : public SettingsBase<TimeSettings>
{
public:
@@ -40,7 +39,7 @@ public:
public:
// [Settings]
// [SettingsBase]
void Apply() override;
void RestoreDefault() override