Refactor game settings to support using API bindings
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@@ -8,8 +8,7 @@
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/// <summary>
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/// Time and game simulation settings container.
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/// </summary>
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/// <seealso cref="Settings{TimeSettings}" />
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class TimeSettings : public Settings<TimeSettings>
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class TimeSettings : public SettingsBase<TimeSettings>
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{
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public:
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@@ -40,7 +39,7 @@ public:
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public:
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// [Settings]
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// [SettingsBase]
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void Apply() override;
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void RestoreDefault() override
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