Refactor game settings to support using API bindings
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@@ -10,8 +10,8 @@
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/// <summary>
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/// Input settings container.
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/// </summary>
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/// <seealso cref="Settings{InputSettings}" />
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class InputSettings : public Settings<InputSettings>
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/// <seealso cref="SettingsBase{InputSettings}" />
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class InputSettings : public SettingsBase<InputSettings>
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{
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public:
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@@ -27,7 +27,7 @@ public:
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public:
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// [Settings]
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// [SettingsBase]
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void Apply() override
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{
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Input::ActionMappings = ActionMappings;
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