Refactor game settings to support using API bindings

This commit is contained in:
Wojtek Figat
2020-12-21 14:53:27 +01:00
parent aa7711dc31
commit cea1a67749
17 changed files with 49 additions and 45 deletions

View File

@@ -10,8 +10,8 @@
/// <summary>
/// Input settings container.
/// </summary>
/// <seealso cref="Settings{InputSettings}" />
class InputSettings : public Settings<InputSettings>
/// <seealso cref="SettingsBase{InputSettings}" />
class InputSettings : public SettingsBase<InputSettings>
{
public:
@@ -27,7 +27,7 @@ public:
public:
// [Settings]
// [SettingsBase]
void Apply() override
{
Input::ActionMappings = ActionMappings;